blackbloodtroll
|
With the death of my current RotR PC eminent, I have decided to build a Possessed Oracle, who worships the Demon Lords
First, the build parameters and houserules:
Core Races only.
15 point Buy.
No familiars, Animal Companions, Eidolons.
No Summoning spells.
No evil alignment(can become evil later).
No Firearms.
Staring 3rd Level.
What I have so far:
Level: 3
Race: Human
Stats: Strength: 11 Dexterity: 10 Constitution: 15 Intelligence: 8 Wisdom: 7 Charisma: 17(19)
Feats: Twisted Flesh, Iron Will, Racial Heritage (Grippli)
Traits: Deformed, Resilient
Class: Possessed Oracle, Mystery: Outer Rifts, Curse: Haunted,
Revelations: Demonhide, Two Minds
Spells Known:
0: Ghost Sound, Mage Hand, Create Water, Detect Magic, Mending, Spark, Enhanced Diplomacy
1st: Cure Light Wounds, Ventriloquism, Shield of Faith, Magic Weapon, Burning Disarm
Now, while this PC is partially inspired by
Any advice is welcomed.
Carbon D. Metric
|
Should I dip Antipaladin later?
Aiming a PC towards an evil alignment in a game where evil alignments are prohibited sounds like suicide, if not the realm of "Please take my PC away from me GM, I really don't want him anymore" if I ever heard it.
So... no, my advice is stay away from turning evil in the first place, much less Chaotic Evil. If you want to explore some wickedness I'd look into a Demoniac first (Book of the Damned 2).
blackbloodtroll
|
Ah, but Demoniac requires the CE alignment.
Following the Eldritch Heritage feat line, and choosing the Rakshasa Bloodline, will give me access to the Hide Aura power.
This will give me protection from things like, Detect Evil.
Now, simply taking the Demonic Obedience will allow me to stay CN, but could eventually end with a CE alignment.
The choice of Antipaladin, is only there if I turn evil, which is, more or less, the DM's choice.
blackbloodtroll
|
For Rage Prophet route, I see this as a possible advancement:
4th level: Possessed Oracle, +1 Charisma
5th level: Invulnerable Rager, Eldritch Heritage(Pit-Touched)
6th level: Invulnerable Rager, Moment of Clarity Rage Power
7th level: Rage Prophet, Extra Rage Power(Lesser Spirit Totem)
8th level: Rage Prophet, +1 Constitution
9th level: Rage Prophet, Raging Vitality
10th level: Rage Prophet,
11th level: Rage Prophet, Improved Eldritch Heritage(Pit-Touched)
12th level: Rage Prophet, +1 Charisma
13th level: Rage prophet, Power Attack
14th level: Invulnerable Rager,
15th level: Invulnerable Rager, Raging Brutality, Reckless Abandon
16th level: Rage Prophet, +1 Charisma
17th level: Rage Prophet, Greater Eldritch Heritage
blackbloodtroll
|
My bad. Replace Racial Heritage with Skill Focus(Diplomacy).
Twisted Flesh is from the Pathfinder Campaign Setting.
Here it is:
The tainted plague does not always end in death, but sometimes merely fundamentally alters a person’s physical form. You are one such “lucky” individual.
Prerequisites: Con 15, Worldwound affinity.
Benefit: You gain a +1 natural armor bonus to your Armor Class and cold, electricity, and fire resistance 2. In addition, thanks to your corrupted and scarred flesh, you gain a +1 bonus on Intimidate checks.
Special: You take a –1 penalty on all other Charisma-based skill checks, Charisma checks, and Fort saves.
You may only gain this feat at 1st level.
The Eldritch Heritage is for the Pit-Touched Wildblooded Bloodline, a variation of the Infernal Bloodline.
| D'arandriel |
What feat should I replace for Quicken Spell-like Ability?
Should I replace the Resilient Trait with another?
Any other suggestions?
I don't think there's much synergy between Invulnerable Rager and Rage Prophet. You may be better off with the Armored Hulk or Titan Mauler Barbarian Archetypes. I would probably pick Human or Half Elf for race to start off with the free skill focus feat. I don't recall the racial trait, but there's a human racial trait that trades the human bonus feat for skill focus at levels 1, 8 and 16. It's skill focus, but that's 3 feats for 1. Seems like a good deal to me.
I would get rid of Extra Rage Power for Quicken Spell Like Ability and take Power Attack much sooner.
blackbloodtroll
|
Ah, the Focused Study alternate Human Racial trait.
Forgot about that.
This is for RotRL, so Titan Mauler does make sense.
If I lose the Extra Rage Power feat, then I lose the Lesser Spirit Totem Power, which is an extra attack that uses my Charisma for attack rolls and damage, which starts out much higher. Is that worth it?
Also, should I take the Tusked trait instead of Resilient, for a primary bite attack?
| D'arandriel |
I think it really depends on what you like. I'm sure the math will show that its better to have one extra free attack every round (even if its some minor damage) vs. getting +1/2 your level to all attacks and damage for up to 3 full rounds a day. I would prefer Touch of Rage. Spirit Totem doesn't thrill me, but it's certainly not terrible.
I would not bother with Resilient. Your Fort saves should be pretty good (especially when you're raging). Maybe a trait to increase will saves instead. Tusked is nice too. Having an extra attack is never a bad thing, but biting my opponents is not my cup of tea.
I don't think your Charisma needs to be quite so high. I would probably not have it be more than 12-14, and it can be increased later with a headband.
I'm playing an invulnerable rager in RotRL now, and he's a juggernaut, but I think if I were to go with a rage prophet, I would definitely consider titan mauler for the big weapons or armored hulk for the heavy armor. The titan mauler's evade reach ability will come in very handy in RotRL.
Having played Warhammer (through virtually every iteration), nothing says Chaos Warrior like big weapons and heavy armor.
blackbloodtroll
|
Okay, now I have updated. Here is the new build:
Race: Human(Focused Study alternate racial trait)
Stats: Strength: 13 Dexterity: 12 Constitution: 15 Intelligence: 10 Wisdom: 8 Charisma: 15(17)
Feats: Twisted Flesh, Iron Will, Skill Focus(Survival)
Traits: Deformed, Dangerously Curious
Class: Possessed Oracle, Mystery: Outer Rifts, Curse: Haunted,
Revelations: Demonhide, Two Minds
Spells Known:
0: Ghost Sound, Mage Hand, Create Water, Detect Magic, Mending, Spark, Enhanced Diplomacy
1st: Cure Light Wounds, Ventriloquism, Shield of Faith, Magic Weapon, Face of the Devourer
After that:
4th level: Possessed Oracle, +1 Charisma
5th level: Titan Mauler, Eldritch Heritage(Orc)
6th level: Titan Mauler, Moment of Clarity Rage Power
7th level: Rage Prophet, Extra Rage Power(Lesser Spirit Totem)
8th level: Rage Prophet, +1 Constitution, Skill Focus(Use Magic Device)
9th level: Rage Prophet, Raging Vitality
10th level: Rage Prophet,
11th level: Rage Prophet, Power Attack
12th level: Rage Prophet, +1 Strength
13th level: Rage prophet, Improved Eldritch Heritage(Orc)
14th level: Titan Mauler,
15th level: Titan Mauler, Raging Brutality, Reckless Abandon
16th level: Rage Prophet, +1 Strength, Skill Focus(Acrobatics)
17th level: Rage Prophet, Greater Eldritch Heritage(Orc)
What do you all think?
| D'arandriel |
The haunted curse could be the worst curse for a combat oriented oracle. Disarms are just really, really effective against you. How about tongues instead? You could be "possessed" by spirits or demons, and therefore talking in another language.
Tusked is very nice for an extra attack - you can never have too many attacks in a round - especially when you're disarmed.
I'm not so sure about Demonhide as a revelation - you are already going to wear armor, right? Although the DR 5/cold iron is not bad.
You may want to start as a barbarian for level 1 for the extra HPs.
Also, it doesn't work with the possessed oracle archetype, it's completely overdone and unoriginal, but have you considered the lame curse to get fatigue immunity and rage cycling.