Carbon D. Metric
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Hello, having recently delved into Terry Pratchett's novels I found myself overcome with the urge to try and build a the threads named Character. This is a conversion of him into the Pathfinder rules set.
I always build "ode" characters up to around level 5-6, just so as that you have a little bit of freedom to try to really achieve the core features of the Character. In any case I felt like having done statted Rincewind up I should share him with someone, and having done that personally I figure why not the community.
I really just did it for fun, but you guys are welcome to critique the build, and YES I know, he's only supposed to have 2 opposition schools, and it really doesn't matter anyway (Seeing as how he has below average intelligence), but I figured it made sense in one way or another. As for alignment, I pegged him as NG in intentions, although I feel like given the situations that arise around him, he probably has a hefty sliver of Chaos in there somewhere.
Male Human Expert 3 / Rogue (Charlatan) 2 / Wizard 1
NG Medium Humanoid (human)
Hero Points 3
Init +3; Senses Perception +7
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Defense
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AC 13, touch 12, flat-footed 11 (+1 armor, +2 Dex)
hp 49 (5d8+1d6+18)
Fort +5, Ref +6, Will +8
Defensive Abilities evasion
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Offense
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Speed 30 ft.
Melee Shortsword +2 (1d6-1/19-20/x2)
Special Attacks sneak attack +1d6
Wizard Spells Prepared (CL 1): The 8th Octavo Spell
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Statistics
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Str 8, Dex 15, Con 16, Int 8, Wis 16, Cha 14
Base Atk +3; CMB +2; CMD 14
Feats Defiant Luck (1/day), Inexplicable Luck (1/day), Scholar (Knowledge [Absurd], Knowledge [local]), Scribe Scroll, Skill Focus (Linguistics) (Focused Study)
Traits Resilient, Suspicious
Skills Acrobatics +6, Appraise +3, Bluff +8, Diplomacy +8, Escape Artist +7, Handle Animal +3, Knowledge (Absurd) +7, Knowledge (arcana) +3, Knowledge (dungeoneering) +4, Knowledge (geography) +8, Knowledge (history) +3, Knowledge (local) +5, Linguistics +10, Perception +7, Sense Motive +8, Spellcraft +3, Stealth +7, Survival +7, Use Magic Device +6
Languages Celestial, Common, Dtang, Elven, Ettin, Gnome
SQ forewarned +1, hero points, natural born liar, opposition schools (abjuration, conjuration, enchantment, evocation, illusion, necromancy, transmutation), prescience (2/day), rogue talents (fast getaway), silver tongued, specialized schools (foresight)
Combat Gear Staff; Other Gear Old WIzard Robes, Shortsword, Bag of devouring (empty), Backpack, masterwork (empty), 100 GP
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Special Abilities
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Bag of devouring - Or The Luggage, is his only magic possession.
Defiant Luck (1/day)
Evasion (Ex)
Fast Getaway (Ex)
Foresight Associated School: Divination
Forewarned +1 (Su)
Hero Points (3)
Inexplicable Luck (1/day)
Natural Born Liar (Ex)
Prescience (2/day) (Su)
Scholar (Knowledge [Absurd], Knowledge [local])
Silver Tongued
Sneak Attack +1d6
Transmutation
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Background
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Despite years of training, despite being a Wizard born, Rincewind has officially never managed to cast a single spell (He did once cast the Eight most powerful spells in the History of Creation, but he read them from a book, and got one of them wrong anyway). He has no magical talent whatsoever, and has never passed any of his exams. He may not learn magic, and may only cast spells under exceptional circumstances.
Solves minor problems by turning them into disasters
Favored champion of the Goddess the Lady.
Titles Earned
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Egregious Professor Of Cruel And Unusual Geography
Chair of Experimental Serendipity
Reader in Slood Dynamics
Fretwork Teacher
Chair for the Public Misunderstanding of Magic
Professor of Virtual Anthropology
Lecturer in Approximate Accuracy
Assistant Librarian
Health and Safety Officer
The Luggage: (Noted as Bag of Devouring) This brutally omnicidal piece of travel equipment has the appearance of being a brass-bound wooden chest that walks around on hundreds of little legs. It is actually made of Sapient Pearwood, and very, very dangerous. It is pretty much a character in its own right. It can travel between dimensions, through time, outside of reality, and between planets, in order to follow its owner. It has, on occasion travelled to both the country of Death, and Hell. Note that the luggage cannot fly. There is, as yet, no established upper limit to the contents of the Luggage. It will also launder any clothes left in it.
His Bonded Staff was lost long ago.
(Created using Hero Lab by Lone Wolf Development)
Thanks for checking this out!
| Threeshades |
Rincewind is neither stupid nor particularly observant, i would even out his Wisdom and Intelligence score a little bit. Or is the int being exactly 8 a hint to the role of the number in discworld magic?
A bag of devouring is not exactly how iwould represent the luggage, but otherwise i love the build i can really see the character in it.
Carbon D. Metric
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I put the int at 8 so as that he wouldn't have access to any spellcasting, I wavered between an 8 and 9 for a moment but I thought it would be fitting along with the recurring role of the number 8 in discworld magic as you said. (I'm glad you picked up on that!) I built him with a 20 pt buy, out of habit, maybe I should have gone with a lower standard.
The Bag of Devouring was just about the only thing that was close enough to the Luggage I could find in the system to equate, make it a travelers trunk, throw some intelligence and an all out immunity to magic of any kind and its pretty much there. As S.K.R or the Jasons would call it scratching off the serial numbers.
| Kimera757 |
He has a really good linguistics score, suggesting a reasonably high Int. He just doesn't have the talent.
He's more like a templated rogue than anything else. (In Discworld, wizards, even Rincewind, constantly see magic, which even enables him to see Death. That's not really a positive for most wizards though.) He also needs the Run and maybe Endurance feats.
The Luggage needs to be a separate creature, with immunity to magic and a special quality that lets it act like a Bag of Holding.
| Mirrel the Marvelous |
I think there is a way to represent his poor magical ability without nerfing his intelligence into the ground! As you already stated, he lost his Bonded Staff years ago, just say that this is his Bonded Item, and so if he ever casts spells (which he has done with EXTREME effort on occasion) then say he passed the extremely hard concentration check to do so.
| darth_borehd |
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Rincewind is fairly intelligent, he's just too lazy to learn new spells (after the Octavo left). Remember he is also one of the best polyglots on the discworld.
I would make him a 1st wizard who uses his 1st level slots for Cantrips. He has demonstrated some simple tricks like casting the Discworld equivalent of Detect Magic. I would dump the Expert levels and make the rest of his levels as Charlatan Rogue. He is not useless in combat, provided he can sneak up on the person and knock him over the head with a sock-with-a-brick-in-it. (Which fits nicely as rogue sneak attack with a sap).
He should have, Run, Fleet, Endurance, and Dodge feats.
One of his titles is something like "Chosen by the Lady" (can't remember the exact phrase)--The Lady being the Discworld goddess of luck. I would work as it he always can use Hero Points to somehow escape death but he immediately must do something that appears heroic to earn a hero point back (whether he wants to or not).
The luggage I see as a Rogue Eidolon. Twoflower would fit nicely as a summoner (hence how he was able to make a mental dragon construct) and the luggage could have been his eidolon which somehow became independent. Or maybe its just its own creature as luggage constructs seem common in the Agatean Empire.
| Interzone |
Very nice!
As far as his alignment goes, in the earlier books he was definitely more along the lines of Neutral than Good, but he got more altruistic as the series went on. Mostly. :)
Awesome build though, and I agree with the increased Int and just using his slots for Detect Magic and such (Maybe Spell Mastery for a couple things like that, and no spellbook?)
I especially like the Kn: Absurd.
I built a character a while back that, while not meant to be Rincewind, was built with the intention of personifying his fighting style (i.e. running away from absolutely everything and avoiding death to an ridiculous degree)