Elysian Bronze


Rules Questions

Liberty's Edge

So I am having some trouble deciphering how Elysian Bronze work and decided I could use some help.

Quote: A weapon made of Elysian bronze adds a +1 bonus on weapon damage rolls against magical beasts and monstrous humanoids; this damage is multiplied on a critical hit. After a creature uses an Elysian bronze weapon to deal damage to a magical beast or monstrous humanoid, the wielder gains a +1 bonus on attack rolls against that specific creature type (for example, against chimeras, not all magical beasts) for the next 24 hours, or until the weapon deals damage to a different kind of magical beast or monstrous humanoid.

The question is how and if this is a stacking effect. So if I am stabbing a griffon (why... I really don't know as they are quite beautiful and majestic.) The first stab is +1/+1. Now that the weapon is attuned do I gain an additional +1/+1 against griffons until I attack another magical beast or monstrous humanoid for a total of +2/+2?

Or is it just that I don't get any bonuses from attacking other beasties until I hit them at which time the bonus transfers from griffins to Magical Flying Bronies


Flyer777 wrote:
The question is how and if this is a stacking effect.

I assume that the intent is the first time you attack the griffon, you don't get any bonus to hit from the bronze. After you've hit it once, you gain a +1 bonus on any further attack rolls against it (or any other griffon). If you then attack another kind of critter, you get no bonus to attack, and once you hit that other kind of critter, you stop getting the attack bonus against griffons, but instead gain the bonus to that kind of critter.

I think the intent is that if you stab the griffon four times, you don't continue to accrue further +1 bonuses to hit.

So if you have a medium non-magical non-masterwork Elysian bronze dagger, and your BAB is +0 and you have 10 strength and absolutely no other bonuses to hit or damage, it would go like this:

Round 1: Attack griffon, d20+0. On hit: 1d4+1 (Gain +1 atk vs griffons)
Round 2: Attack griffon, d20+1. On hit: 1d4+1
Round 3: Attack griffon, d20+1. On hit: 1d4+1
Round 4: Attack griffon, d20+1. On hit: 1d4+1
Round 5: Attack centaur, d20+0. On hit: 1d4+1 (Gain +1 atk vs centaurs)
Round 6: Attack centaur, d20+1. On hit: 1d4+1
Round 7: Attack griffon, d20+0. On hit: 1d4+1

Etc.


That sounds like a very annoying effect. I also don't like that it references creature type when it doesn't mean creature type.

Not out of the question (heck, look at Hammer the Gap for bonuses that swing up and down mid-Full Attack), but pesky.

Liberty's Edge

In Hind sight I have realized that it in fact is clear once you read it out loud.

Elysian Bronze weapons ALWAYS grant you a +1 Damage vs Magical Beasts & Monstrous Humanoids. Once you hit one kind (such as a Bronie) you gain a +1 to attack in addition to the Plus one to damage against that one type of creature. So it starts at +0/+1 and caps at +1/+1

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