Cursed Hat of Disguise


Homebrew and House Rules


If the intended item was to be a Hat of Disguise, what would a cursed version do?


The hat disguises you in the general form that you wish, but in a very unlike-able and suspicious manner. Leave that to GM creativity, but I would envision it would cripple social interaction.

Also, you could have it so that once a month an individual will recognize you as some one else. That someone else being a hated enemy.

To destroy the hat make it so that when you are mistaken for another person you must find that person and present it to the accuser. I personally like having alternative means to lift a curse.

This should be enough fuel for your GM to play with.

Grand Lodge

Opposite Alignment is one. Also, it would still function as a Hat of Disguise.

Change gender is another one.


Pathfinder Maps Subscriber

By RAW ? I have no idea. But my evil GM side says it will be a Hat of Caricature. You'll be disguised as whatever you were intending to be disguised as, but it will be an exagerated cartoony or chibi version.

That, or the evil clown version.


Cursed hat of disguise. Once put on, it cannot be taken off. Your form shifts to that of the first person you see in the morning.


The hat works normally as Hat of Disguise.
Then when someone makes an opposed perception check vs your disguise it suddenly shifts you back into your true form.


A quite severe curse:
This hat functions as a normal Hat of Disguise, in regards to you and your allies. Anyone else sees your true form.

A GM could play around with this one, making disguise checks anyway, so they might not notice it unless they've used it several times.

A minor curse:
This hat functions as a normal Hat of Disguise, yet the hat itself takes the form of a pink bowlerhat, a leaf-clad top hat, or whatever headwear is inappropriate in the current disguise (GM's choice).

Still works, but some creativity might be necessary to explain the hat.
Alternatively, instead of a weird hat, have the item change the characters voice to something inappropriate.

A minor one, one of my character once got:
When you place the hat on your head, all your hair immediately fall off. The hat cannot be removed without a Remove Curse, Break Enchantment, or similar.

Doesn't work as a hat of disguise, but the bad stuff is mostly annoying. Could be awesome if worn by a Catfolk though...


There's actually an APG cursed item that is specifically a cursed hat of disguise. It makes you seem like the viewer's greatest enemy in a vulnerable position such that attacking would be a good idea. Nasty piece of work though it can be used by a clever owner to provoke assaults.


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I've been working on a Mask of Disguise used by actors, the cursed version steals the wearer's actual face. With the mask he can appear as any being within the confines of 'alter person', but cannot apppear as himself ever again. His face has been consumed by the mask. This might be too cursed for you, but it's what I intend to have my cursed disguise item to do. The mask will no doubt eventually be published as part of the Kaidan setting of Japanese horror by Rite Publishing.


If the game world is inside the net, the hat might function normally till actually used in an encounter, then it displays smiley emoticons. Remove curse will turn it off so it can be removed.


The best curse would be that once the curse is triggered the wearer can not change appearance again or remove the hat.


I perfer a drawback curse to many magic items, not every +1 sword needs a curse, but there should be minor (if not major) draws backs to more flavored or powerful ones, IMO.


You appear to viewers as the individual they most despise.

Grand Lodge

Trust me, if you want a player to foam at the mouth with rage, then change their gender.

You would be surprised just how crazy they get.


The player I was thinking of using it on has gender beended before so I don't see how changing his characters gender would be a curse......he would just see it as another role playing opportunity.

I was thinking of it being the result of the party not killing the BBEG at the end of the first book of the AP I'm running & some how he has managed to short change the rest of the party out of there shares of party loot and was planning on using his extra gp to get a greater hat of disguise.

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