Pure fighter with polearm master archetype, advice?


Advice


My character currently looks like this, and yes my stats are over the top but another player got every stat above 15 with 4d6L:

Halforc Polearm Master 2

Str:18
Dex:16
Con:15
Int:12
Wis:15
Cha:8

Feats:Combat Reflexes, Power attack, Dodge

Excriminal trying to get away from his earlier life. He fights with a bardiche and wears a breastplate.

Essentially this is not a powergaming build: I want something that is appropriate to my character but also works in combat. My current idea is a tripbuild, utilizing defensive actions that protect the squishies but still dish out damage, as is appriopriate with a reach weapon. My feat progression looks something like this:

3:Weapon focus
4:Switch dodge for combat expertise, imp trip
5:weapon spec
6:greater trip

Tripbuilding like this makes sure that he is efficient up till this level, but at higher levels a lot of enemies will be immune to tripping. How do I proceed? Anything that should be switched out?

I have already gone over some ideas, like combat patrol, whirlwind attack etc, but those two seem underpowered when counting feat tree costs. Thoughts?


This is a fun arctype there is alot of tripping feats out there if you want to trip take a weapon with the trip trait that will help a little yes tripping gets hard at higher lvs but I have seen fighters do it all the way up to lv 20

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