Wizard, Familiar, and Alertness Feat Question


Rules Questions


Not sure if I am missing something, but what is the point of a wizard's familiar granting the Alertness Feat (+2 to Perception and Sense Motive checks) when those skills are not even class skills for a wizard?


Major Doom wrote:
Not sure if I am missing something, but what is the point of a wizard's familiar granting the Alertness Feat (+2 to Perception and Sense Motive checks) when those skills are not even class skills for a wizard?

The point is that it helps you spot things and determine if someone is lying or whatever. Class skill is just a one-time +3 bonus, it doesn't prevent you from putting ranks in that skill. Perception is one of the most often used skills in the game.


Major Doom wrote:
Not sure if I am missing something, but what is the point of a wizard's familiar granting the Alertness Feat (+2 to Perception and Sense Motive checks) when those skills are not even class skills for a wizard?

Every class/race/stat combo that has more than 2 skill points per level should max Perception every level. It is used more than any other skill in the game. The +3 for class skills is really nice to have, but choosing to forego a skill you know your character will use often just because the character won't get a bonus in it is setting yourself up for trouble.


Yes I understand that, but the feat would better serve its purpose if the skills were class skills. I'm just wondering if anyone else finds this odd.


So something that makes something else better would be even better if that second something had even more bonuses to make it better in the first place.

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