Siege Engine Ammunition Special Materials


Rules Questions

Grand Lodge

1 person marked this as FAQ candidate.

How does one determine the price for Special Material Siege Engine Ammunition?

Grand Lodge

Example: Would an Adamantine Light Ballista Bolt cost 70gp?

Grand Lodge

Nothing?


I don't know the rules, but I would go with a more realistic standpoint and charge the same amount as a Spear, since its pretty much what ballista bolts were. For other siege ammo, I would ballpark it by using the price increase for large and exotic armors, which is something like a x4 price increase?


I think in terms of system balance it would be more reasonable to price them like other magical ammunition. I'll glance around.


Looking at the SRD, it says that enchanting the siege weapons themselves cost 2x as much as normal, so I would retract my earlier statement and say that the ammo would probably cost 2x, so 130gp (10 base + 2x 60 special material cost)

Grand Lodge

So, it seems it would cost the same as other ammunition, but may cost twice as much?

Grand Lodge

So, an Adamantine Light bombard ball cost 90gp, 180gp, or 150gp?

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