| BlingerBunny |
I am about to start playing a Human Alchemist 4 and my skill set is around battlefield control with smokebombs, stinkbombs, and buffs. I'd like to add poisons in as a way of debuffing enemies. But I want to work on poisons that affect warriors and spellcasters.
I know that spellcasters have weak fort saves, while warriors have weak will saves (excluding paladins and monks). I've been trying to find numerous create poison/toxin equations but none cover the department I'm looking for.
They've got a bunch of fort-save poisons but none that require will-saves. Something like Scarecrow's fear toxin. I toss a vial of inhale poison/toxin and any fighters within range, with a weak will, succumb and are shaken or frightened by the hallucinogenic effects it imposes. The toxin dissipates by the next player's turn, allowing the party to move in and attack any who make the save.