
gbonehead Owner - House of Books and Games LLC |
1 person marked this as FAQ candidate. |

This isn't only in the Mythic rules, but seems to be an issue over all; there's confusion about inherent bonuses.
The issue first occurred to me because I mistakenly thought the ability bonus due to mythic tier was an inherent bonus, but looking again I see it's an untyped bonus. However, the reason I thought the mythic tier bonus was an inherent bonus is because the ability bonus for the mythic subtype is an inherent bonus.
So, problem one:
wish: ... Note: An inherent bonus may not exceed +5 for a single ability score, and inherent bonuses to a particular ability score do not stack, so only the best one applies.
Pit-Touched sorcerer bloodline:
Tough as Hell (Ex): At 9th level, you gain a +2 inherent bonus to your Constitution. This bonus increases to +4 at 13th level, and to +6 at 17th level. This bloodline power replaces hellfire.
Mythic Subtype:
Ability Bonus: The creature gains a permanent +2 inherent bonus to one ability score upon reaching the 2nd mythic tier. At 4th, 6th, 8th, and 10th mythic tiers it may gain a permanent +2 inherent bonus to another ability score or increase one of its existing inherent bonuses by 2.
Which is it? Are inherent bonuses limited to +5 or not? That's likely an artifact of hiding rules in places like the body of spells.
Problem two:
Why are mythic tier ability bonuses untyped and mythic subtype bonuses inherent? I'd expect either both to be untyped (in which case there's no problem), or both to be inherent (in which case, while you can add a third +2 to an ability, you're really only bringing it to +5 ... not a terrible design choice for the ability, as it increases the "cost" of going to a full +5 ... but if that's how it's intended to work it's pretty darn subtle).

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Very interesting, apparently the +5 limit only applies to wish and items based on the spell.
A magic item actually breaks the limit too (but only for a very short time) http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/blood -reservoir-of-physical-prowess .
Making the bonus gained from mythic advancement typed, has the slight disadvantage, that it wouldn't benefit a character, that already has it, like the sorcerer bloodline you mentioned.
I can't argue, that the current version is perfect, it messes with spell DCs and class balance a bit and saves might lack behind if your character isn't based on a particular stat.

gbonehead Owner - House of Books and Games LLC |

Very interesting, apparently the +5 limit only applies to wish and items based on the spell.
Could be, but I think it's more because the rule for inherent bonuses in 3.5e was only used by tomes and wish and probably isn't particularly well know by some of the development staff.
It would be cool if a developer could chime in here, or even The developer :)

Stome |

The +5 limit is a general rule. Pit-Touched sorcerer bloodline is a specific exception. Specific trumps general. That is how it has always worked.
Just because there is something that is an exception to the general rule does not mean the general rule goes out the window. The +5 limit still stands unless its from something that bypasses it like said bloodline does.

Alzrius |
So how many wishes does it take to get a fully-functional familiar? Because from where I'm sitting, an Arcane-bloodline sorcerer is more powerful than infinity wishes in quick succession. Looks like an error to me.
I agree; this should be scaled back to fall within the +5 cap on inherent bonuses to ability scores.