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You stated that your plans were to have your own settlement, Shadow Haven.
You are so consistently wrong in your characterizations of what I've said that I am forced to believe it is deliberate, and I will ask you again to simply stop.
With Settlement Acheron out of play...
This is also likely a mischaracterization. At a minimum, it is not supported by any posts from Anathema on these forums.

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TEO primary settlements will most likely not cater to Evil skills. Should we reach a point of nation-building, it may be that some Neutral settlements join that have access to such. I am not sure what our policy will be on that yet.
As a Neutral Good aligned organization, we will probably have our share of both Chaotic and Lawful skill trainers though they may not offer max-level training as we do not focus on Law or Chaos (a personal speculation on how settlement alignment might affect the quality of trainers).
Thank you Lifedragn, that at least answers the question for CGs and perhaps CNs. In the short term Assassins may have to look elsewhere or remain with their NPC settlement and faction trainers ( still need more info on these).

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I think Lifedragn responded to the question as best as he could with information currently available.
I feel strongly about leaving conflict out of organizational recruitment threads, mischaracterizing, or speaking for other orgs.
So I beg, lets not bring this here.
Thank you Lifedragn for calmly and clearly presenting a response.

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Chaotic Good will certainly be allowed, so long as other factors would not impact their entry such as Reputation, Affiliation with Hostile (Red) factions, or individual blacklist.
At least I hope so, I intend to play Chaotic Good myself.
As for the questions, these ones are fair. Folks that may consider joining TEO may have questions like these. Constructive questions are always welcome.

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I recently mischaracterized a settlement's plans, but I wanted to have it confirmed or denied an question about alignment access and TEO's national / kingdom aspirations.
Will your primary settlement or any settlements within your future Kingdom provide access and training facilities for Chaotic or Evil skills / professions?
More specifically can rogues get rogue training and or assassins get their training?
TEO is as likely to provide services to the chaotic as it is to the lawful. We will be employing our own rogues, smugglers, and other chaotic-good individuals. It is unlikely we will allow any evil players to join TEO. That does not necessarily mean we won't allow evil groups (Especially non-RPK evil groups) in our greater alliance, and we have made no demands the Viel cease their efforts with Shadow Haven.
We are primarily concerned with evil due to the threat it poses to good, and any aggressive actions against evil will be prompted by a threat they pose either to us or the general populous. Not simply "because they are evil."

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Im trying to find a way to Get into the beta, the style of play you are promoting looks like my cup o'tea. I may have to wait, but should I still sign up before I have a chance to play?
Yes, beta access is not a requirement to join us. We simply ask if you have it to get a feel for how many people we'll have at the start of EE. We are glad to take any like minded players. :)

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As a large organization I know there is fear of our intentions and what we are capable of. To that end I'd like to say a few words and show you all something. First, I have a few promises I would like to make:
-So long as I lead TEO, we will never peacefully stand aside while Goonswarm or a similar organization comes to the server, no matter who their first target is or what power they promise us.
-So long as I lead TEO we will never declare war for the purpose of stealing territory or resources from another organization.
-So long as I lead TEO we will never declare war on any group solely because of their in-character alignment.
-So long as I lead TEO we will never allow our members to kill and rob members of neutral organizations without provocation.
-So long as I lead TEO we will always make every reasonable effort to ensure that our territory remains as open as possible open to neutral and friendly parties seeking to move through and conduct trade within.
-So long as I lead TEO we will always fight against organizations that oppress the weak for personal gain and amusement.
But these are just words, how can you trust anything I say. To that end I would like to show you this. Anyone who registers on our boards can see it. It's the applications of every player who's joined us on PFO since we created our boards.
Every new member is required to give the reason they wish to join us. Read their answers and ask yourself this, if I break these promises, how many will stand behind me as I do so?

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I should also note that we have a council in place to help temper some of that passion Andius exudes and both keep him to these promises as well as prevent him from going all Tyrannical in effort to fulfill them.
/chaotic_good
And don't worry Andius, if you start going evil tyrant or breaking these promises I will still stand behind you. It's a very convenient location for the dagger that would open up the revolution and overthrow...
/end chaotic_good
But yes, even our common members are still willing to hold our leaders to task. We are not blind soldiers willing to accept and follow any order, but individuals who frequently debate and disagree on many finer points though we share enough common cause and camaraderie to band together.

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Member Activity: What traits do you wish to see expressed through the TEO organization? However, we are going to try this as an A through Z game. I will start with an A, and the next follows with a word starting with B, and then the next is a C, and so on. Please try not to burn through all of the letters yourself or go back and forth with only one other member. I would like to encourage some of our lurkers to participate and that doesn't happen if we blow all the way to the end of the alphabet where it becomes extremely difficult. Feel free to add a small blurb about why you chose the word - or if it is a non-English word, a translation would be great as well!
So starting us off:
Ability. I want to see the Empyrean become a group known for skill and capability among its members. Whether that ability is PvP, PvE, Mercantile, Social, or any of the other relevant aspects of the game. We have started fairly large off of our Kickstarter recruitment drive. Many folks look at large, unproven organizations and think 'Zerg Guild'. It is our responsibility to prove ourselves quickly off of EE and establish our influence in the world as a fact of capability and not simple numbers.

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Bravery.
I want Empyreans to call out bad behavior, be it from their own group, guild, settlement, or from an outside source. I want to see Empyreans being brave enough to accept responsibility for their own actions, and to try and make the server a better place, even if that is the harder road to travel.

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Plumage: I want Empyreans to wear tall, fine feathers in their helmets, like this one.

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Plumage: I want Empyreans to wear tall, fine feathers in their helmets, like this one.

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Plumage: I want Empyreans to wear tall, fine feathers in their helmets, like this one.
Are you planning to have a side business raising peacocks?

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Blaeringr wrote:Plumage: I want Empyreans to wear tall, fine feathers in their helmets, like this one.There is a peculiar notion that elegant plumage and fine feathers are not proper for the male, when actually that is the way in most species.
Veblenism would say that humans are also this way. Humans have become so intricate with their displays though that to fully appreciate the fine raiment of a proper modern gentlemen, one must spend a considerable amount of their time educating themselves about current fashion.
The subtlety of modern male finery is part of the point - a male's showiness is in all the hard to notice details.
Women on the other hand are more showy because the role that fills is to be a decoration for their patriarch and show by his vicarious conspicuous consumption that he is so potent and reputable in society that his propriety can't help but spill over onto the rest of his estate.
This is of course all written back at the turn of the 1900s, and was half in mockery but also half serious about society. Well, maybe 90% serious and 10% jest, and a heavy flavoring of anti-socialist sociology.

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Haha. I highly doubt our organization would survive a turn towards evil. Too many idealistic minds amidst our numbers. I would fight that change tooth and nail. And in the event it was a losing battle, I'd probably pack up and go checking out other Good-focused groups like KotC.
Let's see if we can get any more of our lurkers to Jump in to tackle the J!

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Aeioun Plainsweed wrote:K as in kill, we should be known as ruthless killers of those that oppress and prey on others. :)*Writes your name down on the list of promising Exalted candidates*
Well, that is certainly concerning. Whereas I want a reputation for standing strong against those would oppress and prey upon others, ruthlessness is the exact opposite of how I would like to be known. I much prefer...
L - for Level-Headed. Whereas TEO is looking to grow the Good aspects of the community and battle against the Evil aspects, I would hope that we are viewed as cool and collected. Rational and fair in delivering our boons and banes. We are stewards, not tyrants. When we act, the community should feel "They probably deserved it. TEO puts thought into actions before taking them." and not "There go the TEO zealots to crush opposition under heel again."

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I took the ruthless part to be tongue in cheek, but with a grain of truth. Some of our enemies seem to assume that because of our positions we will not be good at fighting, inexperienced, or not have the will to carry out a hard war. None of these assumptions are true. Our soldiers will be some of the most experienced through a combination of constant sparring and fighting with opponents who are themselves PvPers. Unlike our foes who prey upon the weak. And I know I will not hesitate to fight them but instead hold firmly to the NG principles of protecting the weak and opposing those who prey on them.
While we are a diverse organization of many viewpoints I see myself somewhere between Ragathiel and Milani.

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Well, that is certainly concerning. Whereas I want a reputation for standing strong against those would oppress and prey upon others, ruthlessness is the exact opposite of how I would like to be known. I much prefer...
L - for Level-Headed. Whereas TEO is looking to grow the Good aspects of the community and battle against the Evil aspects, I would hope that we are viewed as cool and collected. Rational and fair in delivering our boons and banes. We are stewards, not tyrants. When we act, the community should feel "They probably deserved it. TEO puts thought into actions before taking them." and not "There go the TEO zealots to crush opposition under heel again."
I think that ruthlessness fits into a situation where the flags have already been raised. Was it from lord of the rings: "Give no mercy because you shall get none".

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Lifedragn wrote:I think that ruthlessness fits into a situation where the flags have already been raised. Was it from lord of the rings: "Give no mercy because you shall get none".Well, that is certainly concerning. Whereas I want a reputation for standing strong against those would oppress and prey upon others, ruthlessness is the exact opposite of how I would like to be known. I much prefer...
L - for Level-Headed. Whereas TEO is looking to grow the Good aspects of the community and battle against the Evil aspects, I would hope that we are viewed as cool and collected. Rational and fair in delivering our boons and banes. We are stewards, not tyrants. When we act, the community should feel "They probably deserved it. TEO puts thought into actions before taking them." and not "There go the TEO zealots to crush opposition under heel again."
Give in to your passions

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I think that ruthlessness fits into a situation where the flags have already been raised. Was it from lord of the rings: "Give no mercy because you shall get none".
It was an Aragorn quote, and Aragorn was pretty clearly good aligned. He puts his neck on the line for the sake of others more times than I can count, and had ample opportunity to take The One Ring but didn't.
In all fairness though, LotR orcs are only slightly better than mindless undead. I'm not aware of any one of them in all the lore that wouldn't be considered -7500 evil, chaotic, and reputation in PFO.
I hope we are capable of discerning between situations where mercy is the best course of action, and situations where our foes will spurn our mercy and showing it will only allow them to inflict more suffering upon those we seek to protect. There will be a lot of grey areas in making those calls sometimes. That's why I hope we are:
Observant- Keenly aware of our surroundings, both in a physical sense, and in the context of the actions and politics of the people we interact with.