| slingerbult |
I'm looking to get into PFS organized play and would like clarifications on a few rules for the Summoner I'm planning, where it is possible. Also, is there a compendium of organized play "house rules"/clarifications that are canonical for PFS?
1) Summoner's Life Link. I take it you can only prevent damage if the Eidolon, had you not prevented the damage, would have taken enough damage to banish it for the day? So at least [current hp]+[eidolon's con] has to be "on the stack" so to speak, to enable you to "use" this ability (which in itself isn't an action at all). Correct?
2) Range for the 1 minute ritual to conjure the Eidolon isn't specified. Life link sort of imposes a pseudo limitation, but you can remove that with Unfetter. So basically, you could summon the eidolon, unfetter it, dismiss it and then summon it again in the BBEGs bathroom 100 miles away, and finally dismiss it again before it dies. Summon it to you, heal and rebuff and then at it again. Adventure from the convenience of your tavern! I assume this isn't RAI? Perhaps not even RAW? Perhaps any summon effect requires line of effect to summon's point of origin, but I haven't been able to find info like that. Is there a consensus way of handling it in PFS?
3) By the RAW, you can summon your Eidolon via ritual after using a SM SLA (while it's still in effect). Is this considered OK/RAI? I assume summoning your Eidolon via the 2nd level spell is OK whenever.
4) It seems to me that the feat Hellcat Stealth and the 9th level Shadow Bloodline (Shadow Well) ability overlap greatly.To my understanding, the bloodline requires you to have a shadow nearby but has no penalty, whereas the feat comes with a penalty but waivers all normal requirements for using the Stealth skill? Am I correct to assume that a person with Hellcat Stealth could be standing on an empty parking lot in broad daylight, surrounded by people observing him, and still get to roll Stealth as a move action?
5) Does the 15th level Abyssal bloodline ability stack with Superior Summoning, so that you could get 3 SM-9 demons on one use of your SLA at level 17 (after a heavy feat investment)?
6) Does the 9th level Arcane bloodline ability permit a Summoner to select sorceror/wizard spells to add to his list?
7) How many evolution points do you get to transfer with Greater Aspect? I'm asking both if Greater Aspect consumes the level 10 Aspect ability (or if they stack), and if you get to transfer 6 points that are then doubled to 12 with the Summoner, or if you transfer 6 to the Summoner which only costs the Eidolon 3. So depending on Aspect stacking and maxing this ability, you could end up with draining 3-8 points from your Eidolon and gaining 6-14 evo points for your Summoner. Which one is it?
| Darkwolf117 |
For 1, yes, that'll only happen when your eidolon is about to be sent back to its home plane, at negative Con. Your saying 'on the stack' makes me figure you're wondering that, if it is at 5 health, and gets hit for 30, while it only has a Con of 15, can you sacrifice 30 hit points to keep it at 5 (and conscious)? To that end, I don't know.
Like you said, for 2, I'm quite sure that is certainly not RAI, maybe not RAW, but I don't know of exact text to say otherwise. I've always assume the eidolon is summoned pretty much right where you are, but dunno.
For 7, my reading has always been that you get 6, and it costs the eidolon 3.
Greater Aspect (Su): At 18th level, a summoner can divert more of his eidolon's evolutions to himself. This ability functions as the aspect ability, but up to 6 evolution points can be taken. Unlike the aspect ability, the eidolon loses 1 point from its evolution pool for every 2 points (or fraction thereof) diverted to the summoner.
By that reading, you can take up to 6, and your eidolon then loses half of that amount, rounded up.
I would be almost positive they aren't meant to stack, but I don't really know if that is stated explicitly.
Not sure on most of the other questions.
| slingerbult |
For 1, yes, that'll only happen when your eidolon is about to be sent back to its home plane, at negative Con. Your saying 'on the stack' makes me figure you're wondering that, if it is at 5 health, and gets hit for 30, while it only has a Con of 15, can you sacrifice 30 hit points to keep it at 5 (and conscious)? To that end, I don't know.
Wow, so it may be even worse than I thought? You (maybe) can't use it to keep it on its feet at all then, only to keep it bleeding on the floor on the virge of death at -CON hp?
Thanks for the replies - hoping someone else will chime in for the other questions :)
| slingerbult |
A shameless bump, hoping that the other questions will get answered. I found a semi-official reply from Sean K Reynolds re: Hellcat Stealth (it works as I thought). Darkwolf already answered 1 and 7. This leaves questions 2, 3, 5 and 6 above.
Oh yes, and the general question re: FAQ/compilation for PFS-canonical rulings.
| Hopea |
Firstly, I'm just going by the rules as they're written and how I would intepret them, I have no idea how these would work in say PFS or in someone else's game, but I figured any answer would be better than none.
2) Probably not ruled anywhere specifically, but in my games I'd say within natural reach of the Summoner.
3) Depends on your GM for the most part I guess. As for the spell, it's all well and good with the SLA, but if you had a regular Summon Monster spell active, it would overlap with that afaik.
5) No, the Bloodline Power says "buy one (or more) get one free!" while Superior Summoning says "buy more than one, get one free!". If you got it for free, you didn't buy it.
Both would apply if you were to summon more than one creature of the correct type to begin with.
6) It seems to say that, but keep in mind the Bloodlines are made for Sorcerers specifically. The Feat to gain a Bloodline I view more as a backdoor.