I'm Hiding In Your Closet
|
My Cavalier's mount is a Camel.
Cavalier mounts use the same statistics as Druid companions.
As written in the Druid Companions section of the Core Rulebook, a camel companion's Spit attack says nothing about saving throws, DCs, or use limitations - merely that spitting is a ranged touch attack as a standard action that sickens the victim for 1d4 rounds if hit.
The Camel as described in the Bestiary, on the other hand, stipulates a 1/hour use limit and a Constitution-based DC 13 Fortitude save to negate.
As I am led to understand however, Druid/Cavalier companions are, mechanically speaking, NOT THE SAME as the animals in the Bestiary - they function as the stats in the Core Rulebook say they do.
Verdict?
| Darth Grall |
To answer your question, Animal Companions are very different from their counter parts for the most part.
Just take a look at the Dinosaurs in the Beastiary. For example a T-rex Companion is fundementally different from a real T-rex. A T-rex companion loses it's swallow whole & racial bonus to perception(guess it's not a T-rex anymore?); and yet it retains powerful bite.
It's ultimately a balance thing, and all you have to care about is the listed stands for an animal companion. I know I had to lol.
And perhaps the DC is what BBtroll listed, but I see no mentions of it in the preface to companions so... It may just be a ranged touch attack that sickens people. And that's okay, since the range sucks and AC BAB never gets superb.