| northbrb |
I am working on a new Alternate Class for the Barbarian and I need ideas for alternatives to Trap Sense. any ideas or help would be useful. The Class is called the Skinwalker, instead of the normal Rage class feature the Skinwalker goes into a sort of rage that results in him turning into a humanoid monster with animalistic qualities, gaining natural attacks and animalistic senses. any and all ideas for an alternative to trap sense would be helpful.
| Ciaran Barnes |
I have thought about this predicament a great deal in the last year (I have been playing a barbarian). Here is a list of my ideas to improve the class feature.
1) Double the bonus vs. traps..
2) Apply the bonus to one saving throw of choice.
3) Grant training in one skill with a bonus equal to the trap sense bonus.
4) Bonus to touch AC.
5) Bonus to AC vs AoOs.
6) Bonus to damage until certain circumstances.
7) Ask me keep going. I will.
| Ciaran Barnes |
Choose one ability score. Gain the corresponding bonus to ability checks, but not skills associated with that ability score. This can be juicy depending on DM.
Apply the bonus to combat maneuvers.
Clarification to #2 above: not just one saving throw, but rather choose Fort, Ref or WIll and gain the bonus to that save.
Bonus to confirm crits.
Bonus to leadership score. Yay!
Thats it for now. The rum is kicking in.