| ngc7293 |
| 5 people marked this as FAQ candidate. |
I was building the Divine hunter when I came across something that didn't add up. In ultimate combat, it says that at 14th level Righteous Hunter replaces Aura of Righteousness, but this Aura is at 17th level. All the other replacements are on the ball except this one.
It doesn't seem like people think much of it as I saw it in the Bodhi's Guide to the Optimal Paladin & Antipaladin
I did a specific wording search (actually this title) and came up with nothing.
It seems like the Archetypes are screwed up in one way or the other.
What would be the easiest way to fix this without hosing the Divine Hunter?
thankx
| ngc7293 |
bump
I should quote from the Ultimate Combat Book:
Righteous Hunter (Su): At 14th level, a divine hunter’s
ranged weapons are treated as good-aligned for the
purposes of overcoming damage reduction. Any ranged
attacks made by an ally within 10 feet of her are likewise
treated as good-aligned for the purposes of overcoming
damage reduction.
This ability functions only while the divine hunter is
conscious. This ability replaces aura of righteousness.
Just to show that one replaces the other at 14th level
And from the Core Book:
Aura of Righteousness (Su): At 17th level, a paladin gains
DR 5/evil and immunity to compulsion spells and spell-like
abilities.
Just to show that this comes in at 17th level and they are different so I am wondering what to do for the Divine Hunter.
| Sir Ophiuchus |
As I'm trying to build a Divine Hunter, I thought I'd bump this as it doesn't seem to make sense. If played as written, a level 14 Divine Hunters gets these two abilities, the first from regular paladin, the second from divine hunter:
Aura of Faith (Su)
At 14th level, a paladin's weapons are treated as good-aligned for the purposes of overcoming Damage Reduction. Any attack made against an enemy within 10 feet of her is treated as good-aligned for the purposes of overcoming Damage Reduction.
This ability functions only while the paladin is conscious, not if she is unconscious or dead.
Righteous Hunter (Su)
At 14th level, a divine hunter’s ranged weapons are treated as good-aligned for the purposes of overcoming damage reduction. Any ranged attacks made by an ally within 10 feet of her are likewise treated as good-aligned for the purposes of overcoming damage reduction.
This ability functions only while the divine hunter is conscious.
This ability replaces aura of righteousness.
***
This genuinely makes no sense at all. Clearly the Righteous Hunter ability is meant to replace Aura of Faith, and be a more restrictive version of it. Replacing Aura of Righteousness means the Divine Hunter gets an ability that is a complete subset of the class's regular ability without giving that ability up. Also, losing Aura of Righteousness makes no sense, because then at 20th level the DR the paladin "doesn't have" increases.
Can this be errata'd?
| Aldarionn |
| 1 person marked this as a favorite. |
As I'm trying to build a Divine Hunter, I thought I'd bump this as it doesn't seem to make sense. If played as written, a level 14 Divine Hunters gets these two abilities, the first from regular paladin, the second from divine hunter:
Aura of Faith (Su)
At 14th level, a paladin's weapons are treated as good-aligned for the purposes of overcoming Damage Reduction. Any attack made against an enemy within 10 feet of her is treated as good-aligned for the purposes of overcoming Damage Reduction.
This ability functions only while the paladin is conscious, not if she is unconscious or dead.
Righteous Hunter (Su)
At 14th level, a divine hunter’s ranged weapons are treated as good-aligned for the purposes of overcoming damage reduction. Any ranged attacks made by an ally within 10 feet of her are likewise treated as good-aligned for the purposes of overcoming damage reduction.
This ability functions only while the divine hunter is conscious.
This ability replaces aura of righteousness.
***
This genuinely makes no sense at all. Clearly the Righteous Hunter ability is meant to replace Aura of Faith, and be a more restrictive version of it. Replacing Aura of Righteousness means the Divine Hunter gets an ability that is a complete subset of the class's regular ability without giving that ability up. Also, losing Aura of Righteousness makes no sense, because then at 20th level the DR the paladin "doesn't have" increases.
Can this be errata'd?
^^This^^
Aura of Faith and Righteous Hunter do almost exactly the same thing at exactly the same level, except Righteous Hunter does it to ranged weapons, not melee weapons. Aura of Righteousness does something else entirely, and does it at an entirely different level. Clearly Righteous Hunter is intended to replace Aura of Faith at 14th level, and the Divine Hunter is supposed to get Aura of Righteousness as normal at 17th level (as the ACF doesn't change anything past 14th level). The mistake was likely made as a lazy error because Aura of Righteousness and Righteous Hunter both have a word in common. The writer probably latched on to the title but forgot to read the ability when he said which one it replaced, and it slipped through editing.
My current character in our campaign is a 5th level Gunslinger/11th level Divine Hunter and that's how we ruled it will work when I hit 14th level in Paladin. Then again, I will never get Aura of Righteousness unless we get to level 22 for some reason so it will barely matter.
| Javell DeLeon |
I just came across this myself. Totally agree. You basically are substituting 1 archetype ability for 2 regular paladin abilities. Makes zero sense.
Editing error most definitely. Has to be. Especially because it replaces an ability that is 3 levels higher.
I see it's been nearly a year an still no answer. Probably not going to respond would be my guess. I'd definitely rule it as replacing Aura of Faith as well.