
Tomag |

So, in my never-ending need to make new characters for fun (and sadly, very few of them ever get played), I threw together Tomag here.
I started him as a pretty standard Paladin, but then I realized that with the Redeemer archetype, maybe just going straight bruiser isn't the best path. So I'm here to ask about feats and such. I'm trying to play up the nonlethal damage part, so he's a Paladin of Sarenrae with the Blade of Mercy trait.
So far he's got Power Attack, which seems pretty standard fare. The problem is, where do I go from here? Should I mess around with my stats more and maybe try for 13 Int, for Combat Expertise and Improved Sunder?
I'd love any input you guys can provide! Thanks.

Tomag |

I had considered that, but the last time I played a Paladin, he had a -2 Perception mod and it hurt my insides every time I had to roll to notice something.
Honestly, I think I may change it from using his Favored Class bonus for HP to Skill Points, because once he gets Lay on Hands, he won't necessarily need the HP quite so badly. And that way I can still get Diplomacy, Intimidate and Perception, so I'd switch Shaman's Apprentice back to Intimidating.

Tomag |

So on second look, you don't need Combat Expertise for Improved Sunder, which is awesome.
So I'm thinking:
1: Power Attack
3: Enforcer
5: Improved Sunder
7: Greater Sunder
9: Weapon Focus: Greataxe
11: Dazzling Display
I also was not aware that Enforcer is pretty much Cornugon Smash for nonlethal damage, which makes it absolutely amazing for this character.