Hrokon

Tomag's page

218 posts. Alias of Seranov.


Full Name

Tomag Born-at-dawn

Race

Half-orc

Classes/Levels

Expert 1/Inquisitor (Preacher) 2 [ HP: 22/22 | AC: 16 T: 11 FF: 15 | F: +5 R: +1 W: +7 | Init: +5 Perc: +8 | 1st: 3/3 | Judgment: 1/1 ]

Gender

Male

Size

Medium (6'8", 210 lbs)

Age

24

Special Abilities

Judgment, Detect Lies

Alignment

Neutral Good

Deity

Sarenrae

Languages

Common, Orc

Occupation

Missionary, Soldier

Homepage URL

http://www.myth-weavers.com/sheetview.php?sheetid=472219

Strength 18
Dexterity 12
Constitution 14
Intelligence 10
Wisdom 15
Charisma 7

About Tomag

Character Sheet:
TOMAG BORN-AT-DAWN
Male Half-orc
Expert 1
Inquisitor of Sarenrae (Preacher) 2
NG Medium Humanoid (Human, Orc)
Init +5; Senses Darkvision, Perception +8

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DEFENSE
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AC 16, touch 11, flat-footed 15. . (+1 Dex, +5 armor)
HP 22 (3d8+6)
Fort +5, Ref +1, Will +7

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OFFENSE
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Speed 20 ft. (Medium Armor)
Melee Greataxe +5 (1d12+7 nonlethal/20/x3)
. . Greataxe +4 (1d12+10 nonlethal/20/x3)
. . Scimitar +5 (1d6+5 nonlethal/18-20/x2)
. . Scimitar +4 (1d6+7 nonlethal/18-20/x2)
. . Gauntlet +5 (1d3+4/20/x2)
. . Gauntlet +4 (1d3+6/20/x2)
Ranged Sling +2 (1d4+4/20/x2)
Special Attack Judgment (Su) 1 of 1/day
. . . . Detect Alignment (Sp) (can use Detect Evil, Good, Law or Chaos at will)

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STATISTICS
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Str 18, Dex 12, Con 14, Int 10, Wis 15, Cha 7
Base Atk +1; CMB +5; CMD 16
Feats Enforcer, Power Attack (-1/+2)
Traits Blade of Mercy (+1 nonlethal damage w/ slashing weapons), Outlander (Exile) (+2 Initiative)
Skills Intimidate 3 ranks (+12), Diplomacy 3 ranks (+8), Perception 3 ranks (+8), Sense Motive 3 ranks (+7), Heal 1 rank (+6), Survival 1 rank (+6), Craft (cooking) 1 rank (+4), Knowledge (Arcana) 1 rank (+4), Knowledge (Nature) 1 rank (+4), Knowledge (Planes) 1 rank (+4), Knowledge (Religion) 1 rank (+4), Spellcraft 1 rank (+4)
Languages Common, Orc
Combat Gear -; Other Gear 6gp 8sp 5cp, greataxe, scimitar, sling, sling bullet (20), scale armor, light steel shield, adventurer's outfit, satchel, bedroll, winter blanket, candle (5), flint and steel, belt pouch, silk rope (50 ft.), spell component pouch, torch (5), silver holy symbol of Sarenrae, 5 days trail rations, waterskin

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SPECIAL ABILITIES
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Favored Class: Inquisitor (+1/2 bonus on Intimidate checks and Knowledge checks to identify creatures)
Half-orc Racial Traits
Conversion Inquisition
. . Charm of Wisdom (Ex)
Judgment (Su) (1/day)
Monster Lore (Ex)
Stern Gaze (Ex)
Cunning Initiative (Ex)
Detect Alignment (Sp)
Track (Ex)

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SPELLS
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Inquisitor (CL 2, Concentration +4)
0- [DC12] create water, detect magic, guidance, light, read magic
1- [DC13] 3/day cure light wounds, expeditious retreat, shield of faith

Background:
Tomag has never known his birth parents. The son of an orc shaman and a captured human woman, he was traded to another tribe as a baby by his father, in order to not threaten the shaman's pure-blooded orc son's claim to the position. In his adoptive tribe, he was beaten, abused and generally mistreated by the pure-blooded orcs that made up the ruling structure. When he was six years old, they finally drove him out of the tribe, alone into the wilderness, where he wandered for days until stumbling upon a human settlement.

Taken in by the town's orphanage, which was sponsored by the Church of Sarenrae, Tomag grew up among many other children. Some halfbreeds and others, not, but certainly less stacked against him. Still the subject of verbal abuse and prejudice in this environment, the half-orc boy seemed to develop strangely. Unlike the other children, who grew depressed and increasingly angry with their situation and those around them, Tomag grew friendlier, more trusting, and even happier and more content. Having known nothing but suffering for all his years, the simple friendships he developed filled him with nothing but joy and relief. Always smiling, always forgiving, he eventually befriended all the other orphans.

Wanting to repay the Church of Sarenrae for taking him in and raising him, shortly after he turned fourteen, the boy applied to be a squire with an order of Sarenraen Paladins. Though young, Tomag's strength and personality enamored the leaders of the order, and he was quickly raised through the ranks to become a a warrior-missionary of the church. Now, nearly a decade later, the half-orc man travels to spread the word of the Dawnflower, to help the sick and needy, and redeem those who can be shown the error of their ways, man and monster alike.

With the chance to spread Sarenrae's warm glow to a new place, and to help those in need, Tomag sets forth from Absalom with high hopes and a wide smile.

Physical Description:
Tomag is a tall and broad half-orc man. His olive skin and jutting tusks easily mark him as one bearing orcish blood, though his face appears calm despite this. He has piercing gray eyes, and keeps his black hair short, and cut neatly. Heavily muscled and quite tough, Tomag is every bit the trained soldier he looks.

When not wearing his armor, he prefers to don a comfortable adventurer's outfit. He is roughly 6'8" and weighs about 210 pounds.

Portrait of Tomag.

Personality:
Friendly, loyal and just a little naive, Tomag is a joy to be around. Though his holy code is highly important to him, he knows how to relax and enjoy himself. His loyalty is sometimes given a little too easily, but those who have used this against him have found themselves on the wrong end of a blade, with burning gray eyes behind it.

However, Tomag very much does not look like the calm and friendly man he is. Though years of hardship, abuse and prejudice as a child should have probably made him otherwise, he always seems to see the good in people, even if it may not actually be there.

Tomag's Code:
1. Be as a caring parent or sibling to all in need. Help heal the sick and lift the fallen. Be a guiding light into the darkest hearts and lands.
2. Only respond to violence in kind with swift metal and scorching light.
3. Each new day brings hope and renewed opportunity. One must not let darkness into your life.
4. May the strength of the sun guide you through the fog of mortal words.