Simulcrum hypothetical


Rules Questions


Suppose an evil wizard successfully creates a simulcrum of a good, divine caster and then proceeds to compel the simulcrum to act in an evil manner until it should be thoroughly corrupted:
Does the divine caster simulcrum gain spells? If so, from what deity or source?

Second scenario. Substitute paladin as the simulcrum source, similarly treated:
Presumeably the simulcrum, compelled to act in a manner that should forfeit paladinhood, becomes a fallen paladin. Since simulcra cannot learn, gain abilities/levels etc. does this mean the fallen paladin simulcrum is simply now a contruct without any paladin benefit. Or can a case be made to turn them into an anti-paladin?


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

The simulacrum would lose its powers.

Developers have already weighed in on this here.


The simulfulcrum is an illusion, and does not really have its own thoughts, and so on. It just does as it is told from my understanding.

Even if a GM says it does have its own thoughts he would have to make a houserule for changing classes or deities.


Ravingdork wrote:

The simulacrum would lose its powers.

Developers have already weighed in on this here.

Yes, thanks for the reminder RD - I had read James Jacobs' replies on that thread a while ago. It does pretty much answer the questions. Just treat the simula as ex-paladin and eg. ex-cleric, thus losing all spell casting and special abilities - simplest solution.

Wraithstrike, simulcra are essentially half-power duplicates of the original creature (per the spell description), but they are also quasi-real illusions - The idea of being granted any divinely granted spells in the first place is kind of odd but, hey - magical fantasy :) - so that's cool.

And I AM looking at it from a GM perspective.
An evil, evil perspective ... mwahahahaha >:P

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