Locks


Rules Questions


If a PC wanted to break/cut/sunder/etc. a lock on a door or chest, what are the stats they're going against?
My party is short any form of rogue, so I'm looking to carry an adamantine arrow or other tool and just slice locks off.


Desi wrote:

If a PC wanted to break/cut/sunder/etc. a lock on a door or chest, what are the stats they're going against?

My party is short any form of rogue, so I'm looking to carry an adamantine arrow or other tool and just slice locks off.

damaging objects is what you need, and an adamantine arrowhead or dagger works wonders for doing that. have someone with detect magic in your party, along with someone with a very high perception, and that tool, you don't really need a rogue for locks or traps. (although without dispel magic you may have to be imaginative in getting around magical traps)


My paladin gets +21 to perception, along with detect magic.
We've had some awful run-arounds trying to get through stone doorways with locks of I believe DC 40, so this should make our lives a lot easier. Thanks.

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