| Tywyll |
Hello,
I'm trying something else instead of my Metal Oracle (she just couldn't get the band back together).
Lvl 7 Inquisitor, Garuda Aaisimar
Str 10
Dex 19
Cn 14
Int 9
Wis 16
Cha 7
Traits:
Birthmark
Reactionary (total of +11 to initiative woot!)
Inquisition: Valor (toss up between this, Conversion, Archon Subdomain, or Restoration subdomain since we don't have a dedicated healer)
Feats:
1: ?
3: Weapon Finesse
5: Dervish Dance
7: ?
Teamwork Feats:
3rd: Precise Strike
6th: Outflank
I'd considered the Monster Lore Feat for even more Identification goodness. Are there better options?
Spells:
1st: Litany of Sloth, Shield of Faith, Divine Favor, Exp Retreat, Bless
2nd: Resist Energy, Weapon of Awe, ?
3rd: Burst of Speed(?), ?
We have a character in the party who can give us morale bonuses which is why I'm hesitant to go with Heroism..though I'm still kind of thinking about it.
Any recommendations would be appreciated!
I'm going to try and get mithril armor. Torn between Mithril Breast Plate and Mithril Chain Shirt (2 AC difference but 4K diff!).
Definitely +2 Gloves of Dex
| asthyril |
as far as armor is concerned, if you take the armor expert trait you can wear a mithril breastplate and have no armor check penalty at all, which would be better than mithril shirt, and if youre going to be melee AND a prospective healer for your party you want a higher AC no matter what the cost.
blackbloodtroll
|
Well, Dazzling Display and Intimidating Bane decent options.
Of course, nabbing Improved Unarmed Strike and following the Crane Style feats is a more defensive path.
It all depends on the path you want to walk.
| Tywyll |
Besides Weapon Focus for the +1 to hit, is there anything I can do to increase my damage/offense?
As I see it, with positioning, divine favor, Justice, Bane, and Shaking them before hand with the Enforcer ability... I can pull from a +12 to hit (my normal) up to a +26 to hit. My damage varies from 1d6+7 (my normal) to 4d6+13 (with all the same buffs as above.