Corren28
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Mmmm...I dunno about that.
A brilliant energy weapon ignores nonliving matter. Armor and shield bonuses to AC (including any enhancement bonuses to that armor) do not count against it because the weapon passes through armor.
I would think brilliant energy would work since it states the weapon passes through the armor, and it negates the enhancement bonus as well as the AC bonus. To specifically say it bypasses bonuses to AC though isn't necessarily true. Dex, deflection, dodge, natural armor, and the like still apply to AC. Pretty sure you're not going to find any RAW though. Best you can hope for is a DM call I think.
LazarX
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Mmmm...I dunno about that.
Quote:A brilliant energy weapon ignores nonliving matter. Armor and shield bonuses to AC (including any enhancement bonuses to that armor) do not count against it because the weapon passes through armor.I would think brilliant energy would work since it states the weapon passes through the armor, and it negates the enhancement bonus as well as the AC bonus. To specifically say it bypasses bonuses to AC though isn't necessarily true. Dex, deflection, dodge, natural armor, and the like still apply to AC. Pretty sure you're not going to find any RAW though. Best you can hope for is a DM call I think.
I probably would allow it, but then again, I highly doubt that I'll ever see such a weapon owned by a player in PFS.
| Serisan |
Can always use a good ol' Dispel Magic for 1d4 rounds of suppression.
If the object that you target is a magic item, you make a dispel check against the item's caster level (DC = 11 + the item's caster level). If you succeed, all the item's magical properties are suppressed for 1d4 rounds, after which the item recovers its magical properties. A suppressed item becomes nonmagical for the duration of the effect. An interdimensional opening (such as a bag of holding) is temporarily closed. A magic item's physical properties are unchanged: A suppressed magic sword is still a sword (a masterwork sword, in fact). Artifacts and deities are unaffected by mortal magic such as this.
| Ottovar RPG Superstar 2012 Top 8 |
sorry all, Fortification, technically, has nothing to do with armor or even matter, it is a magical force...
This suit of armor or shield produces a magical force that protects vital areas of the wearer more effectively. When a critical hit or sneak attack is scored on the wearer, there is a chance that the critical hit or sneak attack is negated and damage is instead rolled normally.
So, RAW actually applies here.