| TheUglyOne |
I have two questions right now about the Druid and I wanted to get everyone's opinion (or as many as I can).
I am playing a Lvl 11 Druid. (maybe useless info to some but I feel that this is important)
1. At level 9 I because immune to poisons... natural/nature & character made... The verbage reads...Venom Immunity (Ex): At 9th level, a druid gains immunity to all poisons... Pathfinder Core
-in reading this I'm thinking my character could drink a wine bottle for example filled with...Tears of Death...DC 22 Fort save...(now to my understanding I wouldn't have to roll that because of Venom Immunity.
...Am I correct in thinking that? Would this apply to large amounts ale/wine? (technically those are poisons)
2. At level 10, a druid can also use wild shape to change into a Large elemental or a Large plant creature. When taking the form of an elemental, the druid's wild shape now functions as elemental body III. When taking the form of a plant, the druid's wild shape now functions as plant shape II.
Cool...Large Elemental...Lets use Earth Elemental...
Earth elementals are plodding, stubborn creatures made of living stone or earth. When utterly still, they resemble a heap of stone or a small hill.
When an earth elemental lumbers into action, its actual appearance can vary, although its statistics remain identical to other elementals of its size. Most earth elementals look like terrestrial animals made out of rock, earth, or even crystal, with glowing gemstones for eyes. Larger earth elementals often have a stony humanoid appearance. Bits of vegetation frequently grow in the soil that makes up parts of an earth elemental's body.
Earth Glide (Ex) A burrowing earth elemental can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. If protected against fire damage, it can even glide through lava. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other sign of its presence. A move earth spell cast on an area containing a burrowing earth elemental flings the elemental back 30 feet, stunning the creature for 1 round unless it succeeds on a DC 15 Fortitude save.
Earth Mastery (Ex) An earth elemental gains a +1 bonus on attack and damage rolls if both it and its foe are touching the ground. If an opponent is airborne or waterborne, the elemental takes a –4 penalty on attack and damage rolls. These modifiers apply to bull rush and overrun maneuvers, whether the elemental is initiating or resisting these kinds of attacks. (These modifiers are not included in the statistics block.)
So say I shift into a Large Earth Elemental...in reading this I can "dive" into the earth go under/around the enemy and "surface" behind them. While I'm moving past them...1. what is my speed in the earth? 2. do they get attacks of opportunities? 3.Can I attack while underground?
4. Can I "surface" in a group of them forcing them to make a reflex or acrobatics check to see if they get out of the way or fall to the ground? 5.If attacking a fort or a castle can I pass through the stone walls? How about the floor?
Thank you to all that help.
| Jeraa |
1. what is my speed in the earth?
2. do they get attacks of opportunities?
3.Can I attack while underground?
4. Can I "surface" in a group of them forcing them to make a reflex or acrobatics check to see if they get out of the way or fall to the ground? 5.If attacking a fort or a castle can I pass through the stone walls? How about the floor?
1)Your speed changes to match that of the creature you become. So 20 feet for a large earth elemental.
2)You would be totally underground. They couldn't hit you even if they wanted to.
3)Yes. However, do note that you get no ability to see anything on the surface while you are underground. You would have to treat your targets as if they were invisibile (must guess which square they are in, and even if you get it right there is still a 50% miss chance). You do not gain the tremorsense ability of the earth elemental. (Even if you did, it only allows you to pinpoint the square they are in. You would still have the 50% miss chance if you could not actually see them.)
4)No.
5) you can pass through "stone, dirt, or almost any other sort of earth except metal". Castle walls are stone, so you can pass through them. The floor as well (assuming the floor is stone or dirt, and not wood.)
| Kolokotroni |
I have two questions right now about the Druid and I wanted to get everyone's opinion (or as many as I can).
I am playing a Lvl 11 Druid. (maybe useless info to some but I feel that this is important)
1. At level 9 I because immune to poisons... natural/nature & character made... The verbage reads...Venom Immunity (Ex): At 9th level, a druid gains immunity to all poisons... Pathfinder Core
-in reading this I'm thinking my character could drink a wine bottle for example filled with...Tears of Death...DC 22 Fort save...(now to my understanding I wouldn't have to roll that because of Venom Immunity.
...Am I correct in thinking that? Would this apply to large amounts ale/wine? (technically those are poisons)
Correct, you could drink a bottle of poison with not so much as heartburn. Thats what immunity to poisons means.
So say I shift into a Large Earth Elemental...in reading this I can "dive" into the earth go under/around the enemy and "surface" behind them. While I'm moving past them...1. what is my speed in the earth? 2. do they get attacks of opportunities? 3.Can I attack while underground?
4. Can I "surface" in a group of them forcing them to make a reflex or acrobatics check to see if they get out of the way or fall to the ground? 5.If attacking a fort or a castle can I pass through the stone walls? How about the floor?
1. Same as your base speed (while in the elemental form)
2. If you are in the earth at the time, you have full concealment, thus no attacks of opportunity. If you are for some reason not completely in the earth, they do.3. You must come out of the earth to attack.
4. No earth glide is essentially seamless, you dont disrupt the earth you pass through significantly, there is no hole or pit created.
5. So long as there is no metal worked into the walls or floor, yes.
By the way, since elemental body doesnt say so, you dont get earth mastery, just earth glide.
jjaamm
|
don't see why not, drink all the poison you want too.
1) 20 feet is your movement speed. This is based on the limits of the elemental.
2) no AoO cause you are in perfect cover
3) this one is a little more tricky. there are 2 sets of opinions. some will let you attack from the stone surface, some will require you to exit. some of the difference is based on how tremorsence works and whether you would get it with wildshape. going to have to ask your GM how he would rule it.
4) i would rule this as an overrun or bull rush CBM.
5)Earth Glide (Su): You can pass through stone, dirt, or almost any other sort of earth except worked stone. With this in mind I guess depends on the castle. Most will be worked stone, but the basement may not be.
| TheUglyOne |
Why wouldn't I get earth mastery? If is doesn't say I don't get it, then I would say I could get it... but not my game to run, I will bring that up with the GM (final word).
Personally I feel that while shape shifting you should get to benefit from characteristics of these creatures..(as a druid you are spending your life learning about and being one with Nature, I feel that you would know a thing or two about the creatures you are turning into)... That being said I strongly feel that your skills and HPs should remain the same.--again GM's final word.
Thank you so much for the help! I'm sure I'll be back with more questions.
| Jeraa |
Why wouldn't I get earth mastery? If is doesn't say I don't get it, then I would say I could get it... but not my game to run, I will bring that up with the GM (final word).
Personally I feel that while shape shifting you should get to benefit from characteristics of these creatures..(as a druid you are spending your life learning about and being one with Nature, I feel that you would know a thing or two about the creatures you are turning into)... That being said I strongly feel that your skills and HPs should remain the same.--again GM's final word.
Because you only get what the spell and ability specifically say you get. Every polymorph/shapechage effect works the same. You get the general polymorph effects, plus a few extras depending on the spell the ability duplicates. Earth Mastery is never mentioned, so you do not get it.
| asthyril |
I noticed some different answers from people on the question of what your movement speed i when you shift, since the spell only references other form of movements. would you get the new forms ground movement speed? or the worse between your own and the new forms movement speed? so in cheetah form you would only get your own speed, while the earth elemental mentioned, being worse than base-medium 30ft speed, you would be forced to take the 20ft. which way does it work?
| Jeraa |
From the general polymorph rules, which all shapechanging effects and abilities use:
Polymorph: A polymorph spell transforms your physical body to take on the shape of another creature. While these spells make you appear to be the creature, granting you a +10 bonus on Disguise skill checks, they do not grant you all of the abilities and powers of the creature. Each polymorph spell allows you to assume the form of a creature of a specific type, granting you a number of bonuses to your ability scores and a bonus to your natural armor. In addition, each polymorph spell can grant you a number of other benefits, including movement types, resistances, and senses. If the form you choose grants these benefits, or a greater ability of the same type, you gain the listed benefit. If the form grants a lesser ability of the same type, you gain the lesser ability instead. Your base speed changes to match that of the form you assume. If the form grants a swim or burrow speed, you maintain the ability to breathe if you are swimming or burrowing. The DC for any of these abilities equals your DC for the polymorph spell used to change you into that form.
| Kolokotroni |
I noticed some different answers from people on the question of what your movement speed i when you shift, since the spell only references other form of movements. would you get the new forms ground movement speed? or the worse between your own and the new forms movement speed? so in cheetah form you would only get your own speed, while the earth elemental mentioned, being worse than base-medium 30ft speed, you would be forced to take the 20ft. which way does it work?
This is explaned in the magic section under the polymorph supbschool of transmutation. You get the base speed and movement forms of a creature you turn into.
| Jeraa |
This is explaned in the magic section under the polymorph supbschool of transmutation. You get the base speed and movement forms of a creature you turn into.
Not quite. You always get the creatures base speed (that is, it normal land speed). You only get the special movement modes the individual spell or ability says you get, such as Elemental Body I granting a swim speed for water elementals.
You only automatically gain the base speed for the creature you turn into. Special movement types (swim, climb, fly, burrow) all depend on the spell used or duplicated.
| asthyril |
i think it's pretty self explanatory, immunity to poison is immunity to poison. my question is, in what circumstances would you think you would still be affected by poison? usually if a creature has some ability to bypass someone's immunity it will specifically say so in the ability. the down side to this, is you can't get drunk :)
| Lyarie |
You speed is that of the creature you change into. You do not gain the fly or swim speeds unless stated in the spell. It states you get the earthglide ability so you get that at the speed of the creature you change into.
"4. Can I "surface" in a group of them forcing them to make a reflex or acrobatics check to see if they get out of the way or fall to the ground?"
As a GM, I would consider it impossible to just surface in a square without treating it as moving through an ally or enemy space. If deliberately trying to knock an enemy aside when surfacing, I would treat it as a bull rush without the AO since the enemy can't tell you're coming. If your bull rush fails, you do not emerge. If it is successful, your bull rush pushes the target in a random direction, if you are going straight up, or in the applicable direction if you come up at an angle. I would not allow you to throw enemies into the air (except in flavor text), be knocked prone, or take damage you cannot see the enemy in order to angle yourself precisely enough for that.
| Lyarie |
The ability says immune to all poisons. There is no stipulation that they need to be natural venoms despite the name. No booze, no poison consumed, no poison bites, no poison injections, no poison spell (it states in the spell description that it infects you with a poison, not that it inflicts with the effects of the poison).
| TheUglyOne |
i think it's pretty self explanatory, immunity to poison is immunity to poison. my question is, in what circumstances would you think you would still be affected by poison? usually if a creature has some ability to bypass someone's immunity it will specifically say so in the ability. the down side to this, is you can't get drunk :)
My reasoning behind the poison and the drinking is well, very simple. If I can't be harmed by these items well...so my character can drink all the ale/wine he would like and not get drunk...thus making him the perfect lush. ***all kidding aside
...with my character(NG) he would have a bottle alcohol laced with some sort of deadly poison (a C action). My character would never use this in an offensive way only in a defensive way(a CG action), knowing that he can drink it and be fine while the enemy will struggle (CG Action)...thus giving my character the opportunity to flee.
I thank everyone for the help.
| TheUglyOne |
Here is another thing I want to get people's opinion on...
So My Character is NG... Prefers to be on the lawful side of things but sometimes you just have to do what you just have to do.
It all started last game, the party was talking over a camp fire how we are going to storm the castle and eliminate the target(s).
Plan A...show up during a party and start our own party (the killing of targets)**to do this we would need to wait one more night in the forest outside of town..
Plan B pop into the castle right now while everyone is sleeping and "Slaughter them, while they're in bed"...
My Character was up for Plan A more than B but neither plan is acceptable to him. Everyone should be judged for their actions.
Party Voted Plan B was chosen. Before leaving to slaughter the masses...My character announced that I will not take part in the killing, I will go with but I will not act until "I" feel a threat. From what I understand the party was "ok" with that. I shape shifted to a mouse and *POOF* in the tower...
Now this is where it gets funny... so we *POOF* into a room and BAM its our target and well what do you know...he is in bed and its rocking...I'm let out of the pocket, I shift back...(i notice that his sword is next to him on the floor) My plan is to go for it, !initiative! I get a 5 *&^% ( @$^*, now whats going to happen) **after all this would be anyone's reaction to go for the nearest weapon and either take someone out of a fight and make it a verbal spat or enemy gets the weapon and force the hand.
He gets the weapon yells for the guards and our fighter...just starts to shred him into little pieces. (held my action)
Guards come in fighter aka Killer McSlice-alot, starts to fight them off. (hold my action)
Woman in bed swings at fighter....he kills her...
more guards...blah blah blah...
SHAZAM! Enemy Magic Man, with his killer spirit fingers appears...still no threat to me, I'm not doing anything. Attacks another party member because that's who Enemy Magic Man can see...it just so happens to be the person, right next to me...the attack passes me (just to give you an idea how close) Killer McSlice-alot (not his name in game) runs into the next room to go after Enemy Magic Man...I heal the party member and shift into "FORM OF DIRE LION" **Now I feel the threat (QUESTION- was I in the right to start acting now?)
How would you have handled this situation?
3.2.1....you may open you test packet and enter your answers into the Blue Book.