Need some help picking a skill


Advice


I've tried to look up the answer on my own and I can't find anything that's really giving me the answer I need so I'm hoping I can get some help here.

I created a Ninja character that was smuggled out of Chu Ye at a very young age and after hearing the stories has grown up to hate Oni and wants to take them down a peg or two, but I don't know what skill to give the character to know how to ID them. I was thinking Knowledge: Planes but since they're considered Native Outsiders would Knowledge: Dungeoneering help instead?


Either Knowledge Planes, Knowledge Religion (they are "demons" in ancient lore), or Knowledge Nature (since they are.... found.... walking around and stuff, lol)


dungeoneering is more about the dungeon itself. Just let the DM tell you what skill he would use to determine that.


Yeah I'm thinking Knowledge: Planes might be the best one. I was thinking of using a skill that would be good for that one reason but would generally be totally useless everywhere else.

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