When adding abilities to an existing item, can you mix stat bonuses?


Rules Questions


Going off the rule that you can add an ability from a slot item to a same slot item for 1.5x the price of the second item. For example, you can "add" boots of the cat to boots of springing and striding for 1,500 gold (1.5 times the cost of boots of the cat).

Assuming that is correct, could you "add" a Belt of Incredible Dexterity +2 to a Belt of Giant Strength +4? Or does it have to follow the existing items and have a +2/+2, +4/+4, or +6/+6 pattern?

Thanks in advance!


Those are not rules but guidelines, so basically ask your DM.


Nicos wrote:
Those are not rules but guidelines, so basically ask your DM.

Good to know. Since Pathfinder doesn't allow +1 stat items, I was curious if there was a hard rule in place since I didn't see any 'official' items with mixed values of stat adds. If it's GM discretion that makes it easy!

Thanks!

Shadow Lodge

It is GM discretion, but I see no reason why not. It's not a combination that's likely to be unbalanced. 16K for the +4, 4K for the +2, plus 50% of 4K combination tax = 22K.


Yes you can combine those boots.
Yes, you can mix Stats like that too.
Yes, you can make a +1 item.

HOWEVER: All this is subject to GM approval.

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