Trading in the Paladin Divine Bond for reflavored Antipaladin Fiendish Boon?


Homebrew and House Rules


Just seeing what people would think about switching the Antipaladin Fiendish Boon that gives fantastic bonuses for the crappy Paladin mount.

Paladin: @ 11th level, the mount gets the Celestial template and becomes a magical beasts for purposes of spell determination.

Antipaladin: @ 5th level, can summon a chaotic monster, evil monster or fiendish animal to permanently be in his service from the Summon Monster III list. Can change the summon upon leveling. The list increases every 2 levels (Summon IV @ 7th, V @ 9, etc)

@ 11th level, it gains the advanced template

@ 15th level, it gains SR 11+Antipaladin level

It's easy to see that the Antipaladin Fiendish Boon ability is far superior. Now for a paladin version of this, they wouldn't be deemed as slaves or servants, but helpers and assistants.

The Reflavored Paladin Boon would look like so:

@ 5th, you can summon a good creature, lawful creature or celestial animal to permanently be in his service from the Summon Monster III list leveling up the same as the Antipaladin way.

@ 11th, it gains the celestial template, if the creature already has the celestial template, then it also gains the advanced template (this may be too much as the Antipaladins monster doesn't gain the fiendish template if it already has the advanced template or at all actually)

@ 15th level, it gains SR 11+Paladin level since the paladin gets nothing here

Let me know what you think!


hahahahahaha. Timing couldn't have been better.

Check out the Empyreal Knight paladin archetype to see what they did. And maybe just steal that.

Also, the paladin's mount is awesome.


Cheapy wrote:

hahahahahaha. Timing couldn't have been better.

Check out the Empyreal Knight paladin archetype to see what they did. And maybe just steal that.

Also, the paladin's mount is awesome.

That is an amazing coincidence haha. The paladin's mount is only awesome because it goes off of the druid animal companion table.

I have not seen the empyreal knight before. That is a pretty amazing archetype, the only downside is that you give up channeling and lay on hands.. hmm, wonder if there's a way to get those back easy?


Actually, looking at it, the worst thing you give up is Divine Grace.. is there another way to get that back?


for what it's worth, the original intent was to give Celestial language for free. But Paizo made it replace Divine Grace in development.


This may not be popular, but I just made the antipaladin's fiendish boon grant a mount instead of the companion and used the fiendish template. While some may not agree, I felt it was just another example of the inevitable power creep that worms its way into every system.


Cheapy wrote:
for what it's worth, the original intent was to give Celestial language for free. But Paizo made it replace Divine Grace in development.

This is the one thing that's making me not want this archetype. I have to give up Divine Grace, Channeling AND Lay on Hands? That's a bit ridiculous since there's no way to gain any of those back (as far as I know).

There are a couple of cool archons and angels for sure, but I wonder if I would be able to add a celestial template to anything to make it a celestial creature (i'm guessing the simple template would have to do so I couldn't find the regular one).

Soo, because of all this, I'm seriously looking at just keeping the mount that the paladin gets ONLY because it goes off of the Druid's animal companion table.. now if there's anything a pally can do to buff that (like the boon companion feat, not sure that works) then I'd love to know.

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