Dhampir and holy water


Rules Questions


Do holy water have an effect on dhampirs?


Nope, it doesn't and it shouldn't.


Thank you.

Grand Lodge

Dhampir are effected different by channel, and channel, and well channel.

That's about it.


Apparently as of an errata, a Dhampir Paladin will hurt himself if he tries to heal his own damage with Lay on Hands.


the lay on hands thing is good too know.

Sovereign Court

blackbloodtroll wrote:

Dhampir are effected different by channel, and channel, and well channel.

That's about it.

No they are affected different by positive energy, so most cure spells do not work on them, you have to use inflict light wounds and such.

It's not quite explicit what kind of damage the holy water does, but it seems like positive energy to me, so I would rule out that yes Dhampirs are affected. But that's a DM call in the end...

Unless if someone can find a reference where it says that Holy water deals positive energy(which it should).


Darkorin wrote:
blackbloodtroll wrote:

Dhampir are effected different by channel, and channel, and well channel.

That's about it.

No they are affected different by positive energy, so most cure spells do not work on them, you have to use inflict light wounds and such.

It's not quite explicit what kind of damage the holy water does, but it seems like positive energy to me, so I would rule out that yes Dhampirs are affected. But that's a DM call in the end...

Unless if someone can find a reference where it says that Holy water deals positive energy(which it should).

If Holy Water did positive damage it would heal the living.

Holy Water just does damage, it is not positive energy. There is no reason for it to work on Dhampir, since they are only affected by positive/negative energy.

Sovereign Court

Brain in a Jar wrote:

If Holy Water did positive damage it would heal the living.

Channel positive energy can harm the undead OR heal the living, it does not do both at the same time, so a source does not need to heal the living in order to harm the undead with positive energy.

Oh, and another point on why I think Holy Water does positive energy is that almost everybody considers that holy water can harm Haunts (like Lay on Hands), but to harm haunts you must deal positive energy. It was FAQed recently that Lay on Hands deals positive energy (thus harm a Dhampir or a haunt).

If Holy Water does not positive energy, there are no way for non-divine spellcaster to get access to positive energy, thus it is impossible for such a party to defeat a haunt.

I know, it's not RAW, but a lot of source of positive energies are not explained as such, so it's quite hard to understand such things sometimes. We need more FAQ, and we must thanks the haunts rules to point out all of these little problems.


Brain in a Jar wrote:
Darkorin wrote:
blackbloodtroll wrote:

Dhampir are effected different by channel, and channel, and well channel.

That's about it.

No they are affected different by positive energy, so most cure spells do not work on them, you have to use inflict light wounds and such.

It's not quite explicit what kind of damage the holy water does, but it seems like positive energy to me, so I would rule out that yes Dhampirs are affected. But that's a DM call in the end...

Unless if someone can find a reference where it says that Holy water deals positive energy(which it should).

If Holy Water did positive damage it would heal the living.

Holy Water just does damage, it is not positive energy. There is no reason for it to work on Dhampir, since they are only affected by positive/negative energy.

After the Lay on Hands errata, this would be RAW.

Besides, it's enough of a shot in the foot that all normal healing kills them instead.


Darkorin wrote:
Brain in a Jar wrote:

If Holy Water did positive damage it would heal the living.

Channel positive energy can harm the undead OR heal the living, it does not do both at the same time, so a source does not need to heal the living in order to harm the undead with positive energy.

That's specific to Channel.

If i use Lay On Hands or any Cure spells that's positive it heals the living and harms the undead.

Grand Lodge

Dhampir are my least favorite race.
Everyone wants more or less from their ability, and nobody seems happy with how it is.

By the way, I did forget cure and inflict spells.

Sovereign Court

Brain in a Jar wrote:

That's specific to Channel.

If i use Lay On Hands or any Cure spells that's positive it heals the living and harms the undead.

And how do you explain the magical property of Holy Water if not by positive energy? Why would blessed water harm them and no one else (Evil outsiders too I know, but those can also be harmed by positive energy with a feat), if not infused by the divine power (which is positive or negative energy)


Darkorin wrote:
Brain in a Jar wrote:

That's specific to Channel.

If i use Lay On Hands or any Cure spells that's positive it heals the living and harms the undead.

And how do you explain the magical property of Holy Water if not by positive energy? Why would blessed water harm them and no one else (Evil outsiders too I know, but those can also be harmed by positive energy with a feat), if not infused by the divine power (which is positive or negative energy)

Divine =/= Positive Energy.

It's RAW, and proven by Flame Strike to name just one example.


Darkorin wrote:
Brain in a Jar wrote:

That's specific to Channel.

If i use Lay On Hands or any Cure spells that's positive it heals the living and harms the undead.

And how do you explain the magical property of Holy Water if not by positive energy? Why would blessed water harm them and no one else (Evil outsiders too I know, but those can also be harmed by positive energy with a feat), if not infused by the divine power (which is positive or negative energy)

I'm not disputing the fact that positive energy has something to do with Holy Water. I mean look at the spell Bless Water:

"This transmutation imbues a flask (1 pint) of water with positive energy, turning it into holy water."

But also look at Curse Water:

"This spell imbues a flask (1 pint) of water with negative energy, turning it into unholy water. Unholy water damages good outsiders the way holy water damages undead and evil outsiders."

In both instances it spells out exactly what the Holy/Unholy Water can do. Yes they are made with positive/negative energy respectively, but in both cases it only states that it acts as an acid and only deals damage to what is stated.

Look at anything that deals in positive/negative energy. Lay On Hands mentions how it can heal the living or harm the undead, the Cure spells do the same.

If it was meant to be positive/negative energy don't you think it would mention that or at least say that Holy Water heals the living/harms the undead and Unholy Water harms the living/heals the undead.

Sovereign Court

Icyshadow wrote:

Divine =/= Positive Energy.

It's RAW, and proven by Flame Strike to name just one example.

Ok, I give you that one, but you did not answer my question.

The only other type of energy that deals damage to Undead but not to other creatures still is Positive Energy, thus Positive Energy being the most probable type of damage dealt by Holy Water.

Yes, as I said, it's not raw but most people here does agree that Holy Water deals positive energy, but I do agree that this needs to be FAQed.


Darkorin wrote:
Icyshadow wrote:

Divine =/= Positive Energy.

It's RAW, and proven by Flame Strike to name just one example.

Ok, I give you that one, but you did not answer my question.

The only other type of energy that deals damage to Undead but not to other creatures still is Positive Energy, thus Positive Energy being the most probable type of damage dealt by Holy Water.

Yes, as I said, it's not raw but most people here does agree that Holy Water deals positive energy, but I do agree that this needs to be FAQed.

Then why do they not mention any of that for either Holy or Unholy Water?

If they are actually positive/negative energy then Holy Water would harm undead/outsiders and heal the living. Unholy water would harm the living/outsiders and heals undead. Yet it doesn't say as much. Why?

Sovereign Court

Copied from my previous edit which is now suppressed: Sorry we were writing at the same time, to answer you:

Brain in a Jar wrote:
If it was meant to be positive/negative energy don't you think it would mention that or at least say that Holy Water heals the living/harms the undead and Unholy Water harms the living/heals the undead.

I think they just wanted to provide a cheap way to deal positive energy. I mean... you can't throw a potion of cure light wounds to deal positive energy to an undead (since you need to drink the potion), and I don't really see an adventurer trying to force a undead to drink his potion...

And you do agree that Holy water has been made with positive energy... so why the damage type would not be positive energy?? I really don't see why...

And yes, this needs to be FAQed.


You use fire to make a roast but that doesn't mean throwing a roast at an enemy will deal fire damage. You use positive/negative energy to make holy/unholy water, respectively, but that doesn't mean it deals positive/negative energy damage. I see it more as using the energy as a catalyst to give the water 'bane' property against the respective targets. Holy Water deals bane damage to undead and evil outsiders. Unholy Water deals bane damage to good outsiders (and, hypothetically, undead made using positive energy). Now, hypothetically speaking, Undead are made when a lifeform that 'functions' on positive energy dies and the body is re-filled with the opposite (negative energy). If you have a living being that 'functions' on negative energy which then dies and is subsequently re-animated using positive energy, then that being would, hypothetically, also be harmed by Unholy Water.


Darkorin wrote:

Copied from my previous edit which is now suppressed: Sorry we were writing at the same time, to answer you:

Brain in a Jar wrote:
If it was meant to be positive/negative energy don't you think it would mention that or at least say that Holy Water heals the living/harms the undead and Unholy Water harms the living/heals the undead.

I think they just wanted to provide a cheap way to deal positive energy. I mean... you can't throw a potion of cure light wounds to deal positive energy to an undead (since you need to drink the potion), and I don't really see an adventurer trying to force a undead to drink his potion...

And you do agree that Holy water has been made with positive energy... so why the damage type would not be positive energy?? I really don't see why...

And yes, this needs to be FAQed.

It doesn't matter if i agree if Holy/Unholy Water is made with positive/negative energy, that is a fact. But just because something is made with that type of energy doesn't make it automatically deal that type of damage.

Also this:

Holy Ice:
"This spell creates a large mass of frozen holy water that can be used for one of two effects.

Holy Ice Wall: This functions like wall of ice (hemisphere or plane). Any creature that takes damage from holy water takes 1 point of damage every time it touches or attacks the ice wall with melee attacks; extended contact with the wall (such as standing or walking on it) deals 1d6 points of damage. Even when the ice has been broken through, a sheet of frigid holy air remains. Any creature that steps through it (including the one who broke through the wall) takes 1d6 points of damage + 1 point per caster level (no save); half of this damage is cold damage, half is damage from holy water (creatures unharmed by holy water do not take the damage).

Holy Ice Javelins: The spell creates a number of javelins of frozen holy water in your square equal to your caster level (maximum 15), which hurl themselves toward one or more targets that are no more than 10 feet away from each other. You must succeed on attack rolls (one per javelin) to hit the target with the javelin, using your base attack bonus + your Wisdom modifier. The javelins deal 1d6 damage each, plus 1 point of cold damage and 1 point of damage from holy water. The javelins are destroyed by this attack."

This is from Ultimate Magic. Once again no mention of positive energy, only the mention of what it damages. Same goes for Unholy Ice.

Grayflame:
This weapon responds to channeled positive or negative energy. When the wielder spends a swift action to channel energy through the weapon, it ignites with a strange gray flame that sheds light as a torch, increases the weapon’s enhancement bonus by +1, and deals +1d6 damage (as the divine power from flame strike) to creatures struck by the weapon. This flame lasts for 1 round for every d6 damage or healing the channeling normally provides. When charged with positive energy, the flame is a silvery gray, good creatures are immune to the weapon’s extra damage, and the weapon counts as a good and silver weapon for the purpose of bypassing damage reduction. When charged with negative energy, the flame is an ashen gray, evil creatures are immune to the weapon’s extra damage, and the weapon counts as an evil and cold iron weapon for the purpose of bypassing damage reduction.

See here is an example of not everything created with positive/negative energy always deals that damage type. I can channel positive energy into the Grayflame weapon and harm living creatures. Explain that?

Otherwise look at anything that deals with positive or negative energy. It always makes mention how it interacts with living and undead.

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