| KingmanHighborn |
Building a character more for fun then function, and more towards an idea in my head, then anything 'game breaking' I read the AM Barbarian guide, and while good, just made me more confused on this character.
What I'm trying to build is almost an anthama to the way a Barbarian SHOULD be.
Str:16
Dex:15
Con:12 <---Yes I already know
Int: 8
Wis: 8
Cha:14
So yeah Kitsunes are tricksters, and charismatic. I want to keep that about them. Just this one gets ticked easily, and lives for the fight.
Anyway a little BG for the character. It's a Rise of the Runelords campaign. I took the Country Born feat cause of it's bonus to Will and it lets me ignore the exhaustion/fatigue effect once a day. The traits are: Hagfish Hopeful, and Deft Dodger. The story is he is inspired by a family legend of kitsune arena fighter, and he seeks to emulate his family's tell.
(Kinda like how when someone tells you how awesome a relative was in military, or some other profession and you try and follow in the footsteps.)
So he has a lot of mind to not only fight, but fight 'flashy'. I decided to also go a bit different then normal in weapons to keep the arena/gladitor angle and gave him a scizore, and the klar. (The mental image is awesome, and a -1 to attack is fine when you can nail a d10 damage.)
The other point is bravado. I like CAGM, but I also like what I read as a control/Intimidate Barbarian (which is what I think I want) but can't find any advice on it. But the idea of fighting, taunting, boasting, and being 'loud' is appealing. So I keep looking at Intimidating Glare, and Terrifying Howl, he worships Caydean so the drinking powers work to.
He just hit lvl 2. So where to start? So many options, and so many choices. I have no clue what fits best.
And yes when it comes time, the Con is getting bumped up. Either by buffs, or a magic item. (The wizard is going after item creation stuff.)
Superstition doesn't make sense even though it's trees of powers are good too. I doubt he'd be paranoid of magic when he and most of his family can use dancing lights.
Beast Totem also looks good, but Kitsune get the pounce as a feat later anyway.
So...help with a very untraditional character?
| Anetra |
Have you considered taking the Urban Barbarian archetype, going high-DEX with weapon finesse, and either dual-wielding or two-handing an Elven Curved Blade?
Your race is taking a penalty to STR, and receiving a bonus to DEX, so any high ability score you're hypothetically plugging into your STR would be 4 higher as DEX. Pretty significant.
Also, don't forget that you can still Power Attack as a DEX-based character. Power Attack is fantastic for characters that aren't jacking up their STR, actually, as you get some cool flat damage that wouldn't have scaled with STR anyway.
EDIT
Actually, I'm unclear on whether or not this character is being built, or already built. Are you looking for advice on how to build them, or how to advance them? IDK what to tell you advancement wise, but if you're still at the building phase...
Assuming 20 point buy:
STR 14 (from 16)
DEX 18 (from 16)
CON 12
INT 8
WIS 8
CHA 14 (from 12)
Take the Fast Shifter Alternate Racial Trait from Advanced Race's Guide, if it's allowed. A bonus to your Enchantment DCs isn't getting you anywhere as a barbarian.
Start with Exotic Weapon Proficiency in the Elven Curved Blade. At second level, take a dip into Fighter and pick up Weapon Finesse. For your third level, go back into Barbarian and take Power Attack.
From there, do Regular Melee Guy Stuff, to taste. Very probably this will include Toughness.
If Dual-Wielding instead of Two-Handing, replace Exotic Weapon Proficiency with Two-Weapon Fighting. Don't take Double Slice, with a 14 STR the difference is only 1 damage.
Either way, make your fighter levels in the Weapon Master archetype and eventually take 4 of it. This will earn you Weapon Specialization, for a cool +4 to damage, and the first iteration of Weapon Training, which will in turn make it possible for you to wear the Duelist's Gloves (APG) for a total of +3 to hit and +3 to damage.
Aw yiss, flat damage. Get enough flat damage and dual wielding nets you more damage than two-handing.
| KingmanHighborn |
He is already built. And just hit lvl 2. Everything on the d20pfsrd is allowed except 3rd party.
I keep hearing mentions of an Intimidate build of Barbarian that somehow controls enemies, and stuff like Dazing Assault. He fashions himself as a gladiator, so I'm not adverse to dipping into fighter in later levels. He has a scizore, and klar.
| KingmanHighborn |
Okay so right now Imaharu Daikaiju is lvl 2 and this is what I'm working with
Str:16
Dex:15
Con:12
Int: 8
Wis: 8
Cha:14
Traits:
Hagfish Hopeful
Deft Dodger
Rage Power:
Intimidating Glare - I want to try this CHA based build stuff.
Weapons:
Scizore – I dig this weapon, sorry.
Klar – Shield and weapon, looks cool, and looks are important
Sling
Composite Shortbow – Looted it.
Armor:
Leather Lamellar
Klar
Feats:
Country Born: Ignore fatigue and exhaustion 1/day and a +1 to Will
3rd lvl Fighter (CAD) dip, Bonus Feat: Weapon Focus (scizore), Dazzling Display
4th Fighter (CAD) 2, Bonus Feat: Power Attack, +1 Con
Cad archetype fits the personality of the character
Rest is Barbarian
Feats and Rage Powers in order:
5th Feat: E. Rage Power: Lesser Elemental Rage
6th Rage Power: Lesser Spirit Totem
7th Feat: Swift Kitsune Shapechanger
8th Rage Power: Spirit Totem, +1 Con
9th Feat: Intimidating Prowess
10th Rage Power: Terrifying Howl
11th Feat: Vulpine Pounce (don’t need beast totem ^-^)
12th Rage Power: Spirit Totem Greater, +1 Con
13th Feat: Combat Reflexes
14th Rage Power: Come And Get Me
15th Feat: E. Rage Power: Elemental Rage
16th Rage Power: Elemental Rage Greater, +1 Con
17th Feat: Stunning Assault
18th Rage Power: Increased Damage Reduction
19th Feat: Toughness
20th Rage Power: Renewed Vigor, +1 Dex