Helaman
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Valdrim Archedrast
Male Chelish Human
Wizard 1 (Not sure on school)
Lawful Neutral
Languages: Common, Draconic, Osiriani,Kelish, Infernal
Occupation: LawyerStrength 12
Dexterity 14
Constitution 12
Intelligence 18
Wisdom 12
Charisma 9Trait: Heirloom Weapon (Longsword)
2nd Trait?Feat: Toughness
Light Armour ProficiencyBonus Feat: Spell Focus (School?) - Replaces Scribe Scroll
Skills 2 + Int + Favoured Class + Race
Appraise 1 (+8)
Knowledge: Arcane 1 (+8)
Knowledge: Planes 1 (+8)
Intimidate 1 (+0)
Perception 1 (+2)
Profession (Lawyer) 1 (+5)
Sense Motive 1 (+2)
Spellcraft 1 (+8)Aspiriant to Order of the Gate
The weapon trait is my thing for making a 'fighting wizard' (not that you should be in melee but its something I really really want. The goal will be to get to the Signifier PrC - its not PFS legal atm but rumour has it, that it will be looked at again.
Anyways: Suggestion on School? Traits? Languages and Skills?
Helaman
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Instead of the trait, you can just use the Bestow Weapon Proficiency spell.
Later, nab a Opalescent White Pyramid Ioun Stone.
The Bestow weapon Prof spell is a drain on the normal 3-5 round fight that PFS combats are made of... and assuming the signifier PrC comes into play later, I do score a weapon proficiency as a class feature. The trait is holding me over... that said? I am open to suggestions on traits.
| bookrat |
I'm assuming you'll be in the Cheliax faction. A decent trait for this idea would be Soul Drinker (from the Pathfinder Society Guide; free pdf)
Soul Drinker: There is a dark hunger in you that rejoices when you or an ally slays a foe. Once per day when an enemy creature is killed, you may, as an immediate action, gain a number of temporary hit points equal to the slain foe’s Hit Dice. These temporary hit points last for 1 minute. This is a supernatural ability.
| bookrat |
For the wizard school specialization, if you're focusing on the fighting part, you might want to go transmutation for all the buff spells. Go Enhancement sub school, and you get a +1 to one of your physical stats (your choice which one every time you prepare spells). It's legal for play (I used it with my wizard for a +1 dex to boost AC).
Helaman
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For the wizard school specialization, if you're focusing on the fighting part, you might want to go transmutation for all the buff spells. Go Enhancement sub school, and you get a +1 to one of your physical stats (your choice which one every time you prepare spells). It's legal for play (I used it with my wizard for a +1 dex to boost AC).
So drop Cha from 9 to 8 and move the point to either Str or con and then use the school power to boost to 14? Interesting.
Helaman
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blackbloodtroll wrote:Why would you take the HK Signifier Prestige Class if you don't want to be a wizard in hell knight armor?Well, you could just wear the Armored Kilt with the Silken Ceremonial Armor.
No ASF.
Isnt that an AMAZING image?
Sure the Magus could also pull that off at level 13 but damn, its a WIZARD in FULL PLATE!
That said it had better be Mithril
| The Vulture |
As a Signifier, you can get down to 0% ASF on mithral Hellknight plate by 8th level (total), between Arcane Armor Mastery (given by the prestige class if you have AAT), Signifier Armor Training, and the reduction from mithral armor. I've been looking into it for myself, as well.
Right now I'm looking at the following for my build:
Lawful Neutral
25 PB
Str 18
Dex 14
Con 14
Int 18
Wis 7
Cha 7
HP: 11
Traits: Reactionary, Missing Child (+1 Will save chosen)
Green scorpion familiar
Initiative: +8
Feats: Toughness, Scribe Scroll
Specialization: Teleportation (conjuration); Abjuration and Enchantment chosen as opposition
+2 into Str and Int from human (took dual talented over the feat/skill).
I plan on grabbing the armor proficiencies at 3rd and 5th level so I can meet the prereqs for HKS, then go Nail for the halberd proficiency. I basically plan on being a teleporting summoner with some decent melee and defenses. I figure being able to hop around will reduce the movement penalties from wearing heavier armors rather nicely, and summoning is always awesome. At 7th level, I'll start grabbing the summoning feats (Spell Focus (conjuration), Augment Summoning, and Superior Summons). After that, probably take Improved Initiative just to get my buffs off that much earlier.
For PFS (20 PB), I'd probably drop my Str down to 14 base, and then take Indomitable Faith instead of Missing Child (only taking it since I'm in CotCT).
Probably not the most optimized (should have likely taken Fighter at 1st level for the proficiencies, feat, and HP, and multiclassed into Wizard after that), but it will work fine for the group I'm in.