Fast Casting w / out Feat


Advice


I believe the following are true:
1. it seems that the majority of nifty clerical spells take a standard action to execute. That's pretty much the only interesting thing you can do in that turn if you choose to do it
2. there is a Fast Casting feat that reduces the time but, like all of the MetaMagic feats, eats up a level higher slot

Are the above true? (If not, then don't proceed to the next part)

Assuming they are true, is there any other way to get a spell off and do something useful in the same round? Is there a way to "prepare" a spell (e.g., bless or something) so that it's just about ready to go off...

Thanks for your insight.


Pathfinder Maps Subscriber

By "Fast Casting", do you mean the Metamagic Feat Quicken Spell ?


Quicken spell, a metamagic feat will reduce the casting time so you can perform another action. It causes the spell to take up a slot 4 levels higher however.

Silver Crusade

Well, they're expensive as all get out, but you can always buy a metamagic rod of quicken spell. It doesn't take up any higher level slots but requires a free hand (in addition to your spell casting hand) and the cheapest one costs 35,000 gp and only effects spells of 1st-3rd level. The next tier costs 75,500 gp and effects spells of 1st-6th level and the final one is a whopping 170,000 gp but can be used on all spells. Each rod can only be used 3/day though so you'd have to get a lot of these if you want all of your spells to be quickened.


There are a few spells that are by themselves faster to cast, the most useful being Cold Ice Strike.


furashgf wrote:
Is there a way to "prepare" a spell (e.g., bless or something)

Wizards and sorcerers can do this with the Contingency spell. You could conceivably get a scroll of Contingency and use UMD to set up a contingency yourself. Then you could trigger your contingency with a spoken word, and then do something else in the same round.


furashgf wrote:

I believe the following are true:

1. it seems that the majority of nifty clerical spells take a standard action to execute. That's pretty much the only interesting thing you can do in that turn if you choose to do it
2. there is a Fast Casting feat that reduces the time but, like all of the MetaMagic feats, eats up a level higher slot

Are the above true? (If not, then don't proceed to the next part)

Assuming they are true, is there any other way to get a spell off and do something useful in the same round? Is there a way to "prepare" a spell (e.g., bless or something) so that it's just about ready to go off...

Thanks for your insight.

The spell itself is the useful part of the round.


Too summarize:
1. Use the quickened spell feat. But cost a spell slot 4 levels higher.

2. Use a Metamagic rod. But can only use 3x a day and insanely pricey.

3. Cast a spell like cold ice strike. But there are only a few of those

4. Cast contingency and word it like "When I begin hydrolic push a acid pit will appear below the target of my push."

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