Advice on making an "artificer" wizard for the Shattered Star Adventure Path


Advice

Silver Crusade

We are going to soon start the Shattered Star Adventure Path.

I was thinking what can I play that I could never play in Pathfinder society.

Then i realized you can't have any item creation feats.

How would you recomend I build an Artificer wizard?

Here is what I am thinking of so far:

Allowed: the gm any paizo product but guns.

Spoiler:

Ability build: 25 points

Tentative build

Str: 9 (+1 pt)
Dex: 12 (2 pts)
Con": 12 (2 pts )
Wis: 12 (2 pts)
Int: 18 (10 pts + 2 racial mod)
Cha: 16 (10 pts)

race Human

Feats:
Noble Scion (knowledge)
Extra Traits

Traits:
Dangerously curious
Trait ( allows diplomacy as class skill)
Trait( allows sense motive skill)
trait ( gives bonus to either spell craft or knowledge arcana)

Skills 8 ranks per level
2 level, +1 human +1 favored class +4 intelegence

Diplomacy 1 rank
Sense motive: 1 rank

Use Magic Device: 1 rank

Spell craft: 1 rank

Knowledge
Arcana 1 rank
Engineering 1 rank

Craft
Alchemy 1 rank
Sculpting 1 rank

My idea for a character background: he is the son of Toth Bhreacher. The character joined the Pathinfer soiciety as an act of "rebellion". He also wants to make a name for himself outside of his father's shadow. Now that he has returned to Magnimar, and is part of the Hiedmarch lodge, he has brought back a piece offering of some copied jiska notes on golem making.

how do you recommend I build this character?

What feats do you recommend?

What skills?

What sort of character advancement do you recommend?

Thanks

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