Silus
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What the title says. There are a heck of a lot of places in the Inner Sea that have yet to be expanded on aside from a small blurb (Numeria an exception for obvious reasons), so which locations do you want to see have missions to in future...um...missions?
The big three of the tops of my head:
The Darklands, preferably a trilogy of Darklands only games.
The Mana Wastes. Think about it. Random magic shenanigans, mutants, firearms, ect.
Galt. All revolution, all the time. Would make for some nice sneaking/gauntlet type events.
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So far there is only one scenairo that takes place in the Darklands that i can recall and thats 1-32 Drow of the Darklands Pyramid. Its a tier 7-9, 10-11. It would be fun to do something in Galt.
I think something in the captial of Chelix at a mid tier would be fun or something involving the Strix and Chelix. I am partial to Taldor though :D
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Galt is interesting.... there have been multiple forays into it in the fiction series - I can think of 2 short stores and a novel that I *think* travel into it.
I think its interesting how few scenarios happen in the 'unusual' places that have society memebers. Qadira, Osirion.... compare the number there to the devil lovers and the freedom fighters
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Totally agree with original post and all the suggestions made there.
I understand the retirement arc has some events that take place in Galt.
Also:
1. Kwanlai, politically unstable homeland of the Tengu.
2. That enormous oni forest in Tian Xia.
3. The Plateau of Leng
4. Cyclops ruins/ancient divination observatories in the Mwangi jungle.
5. Cathedral of the Starstone.
6. Lastwall, preferably to fight off a massive force of Fighting Uruk-Hai (mixing my mythologies, but the movie inspired scenarios have been some of the best)
7. Dongun Hold engineering department Alkenstar, so much potential for a great steampunk adventure here.
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I'll second Mendev. The Worldwound Gambit is crazy full of flavor. I want a scenario or three that take us there.
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Wabajck wrote:The mana wastes are my preferred location. I have yet to see any scenario incorporate the gunslinger and this would be the perfect opportunity.are you really sure you want to go against a gunslinger BBEG? Magus BBEG was bad enough, a gunslinger BBEG would likely TPK most parties.
I am always up for a challenge. The magus almost killed me, lets see if a gunslinger can do better.
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What the title says. There are a heck of a lot of places in the Inner Sea that have yet to be expanded on aside from a small blurb (Numeria an exception for obvious reasons), so which locations do you want to see have missions to in future...um...missions?
The big three of the tops of my head:
The Darklands, preferably a trilogy of Darklands only games.
The Mana Wastes. Think about it. Random magic shenanigans, mutants, firearms, ect.
Galt. All revolution, all the time. Would make for some nice sneaking/gauntlet type events.
+1 on Galt
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Silus wrote:+1 on GaltWhat the title says. There are a heck of a lot of places in the Inner Sea that have yet to be expanded on aside from a small blurb (Numeria an exception for obvious reasons), so which locations do you want to see have missions to in future...um...missions?
The big three of the tops of my head:
The Darklands, preferably a trilogy of Darklands only games.
The Mana Wastes. Think about it. Random magic shenanigans, mutants, firearms, ect.
Galt. All revolution, all the time. Would make for some nice sneaking/gauntlet type events.
If you really want to venture to Galt then get yourself to 12th level.
First module in the Eyes of Ten series has all kinds of Galtan goodness.
Nathan Meyers
NYC Player/GM
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I'll second Mendev. The Worldwound Gambit is crazy full of flavor. I want a scenario or three that take us there.
Next year we'll get some I'm sure of it.
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Ruins of Azlant.
Since I'm sure we have Pathfinder Agents sneaking into that area away from the prying eyes of the elves/merfolk.
Another Planet-Akiton
John Carter meets Indiana Jones
Darklands
Part upon meeting the only friendly Urdefhan.
G'day mates, Thats not a rhoka, This! is a Rhoka.
Shivok -
Your wishes will to go planet hopping will come sooner than you think.
Harharharhar!
Nathan Meyers
NYC GM/Player
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Yes! A 'To Hell and Back' trilogy!
Act 1: Party is tricked into becoming slaves for a Viscount of Hell in return for a powerful artefact for the Society. Trapped in the Viscount's fiery dungeon, the Pathfinders must escape his infernal lair.
Act 2: The Pathfinders escape the lair, to explore the plateau of the damned, a world of ash, magma and constant wailing. By parlaying with the damned denizens serving Charon, the party desperately scrambles to find a way to contact Aram Zey in order to be plane shifted to safety.
Act 3: A devil's hunting party have realized there are unclaimed mortal souls stuck in the hells! The hunt is on. The party desperately searches for a protected shrine deep within the Woods of the Suicides where Aram Zey waits to rescue them. But can the Pathfinders reach the shrine and escape the Hellish Hunters before their heads are mounted on the walls of Hell?
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Yes! A 'To Hell and Back' trilogy!
Act 1: Party is tricked into becoming slaves for a Viscount of Hell in return for a powerful artefact for the Society. Trapped in the Viscount's fiery dungeon, the Pathfinders must escape his infernal lair.
Act 2: The Pathfinders escape the lair, to explore the plateau of the damned, a world of ash, magma and constant wailing. By parlaying with the damned denizens serving Charon, the party desperately scrambles to find a way to contact Aram Zey in order to be plane shifted to safety.
Act 3: A devil's hunting party have realized there are unclaimed mortal souls stuck in the hells! The hunt is on. The party desperately searches for a protected shrine deep within the Woods of the Suicides where Aram Zey waits to rescue them. But can the Pathfinders reach the shrine and escape the Hellish Hunters before their heads are mounted on the walls of Hell?
You're halfway to pitching an open call submission. Take it all the way!