| Patrick Harris @ SD |
The description of Nightmare Boots (UE page 232) says "Lastly, once per day, when the wearer hits a creature with a melee attack, she can command the boots to ignite. When the boots ignite, all creatures within a 5-foot radius take 2d6 points of fire damage. A DC 13 Reflex saving throw halves the damage."
Does the wearer take the damage? The description would seem to say 'yes' but that seems like a really weird property for a magical item.