Sensei / Quiggong Monk: how do you guys think it works?


Rules Questions


I was starting to look at the crunch for a character concept I had, and ran across something that seemed unclear.

Specifically, how does the sensei's Mystic Wisdom ability work in conjuntion with the non-standard ki powers granted by the qinggong archetype?

PRD wrote:

Mystic Wisdom (Su): At 6th level, a sensei may use his advice ability when spending points from his ki pool to activate a class ability (using the normal actions required for each) in order to have that ability affect one ally within 30 feet rather than the sensei himself. At 12th level, a sensei may affect all allies within 30 feet rather than himself (spending points from his ki pool only once, not once for each target).

At 12th level, a sensei may instead spend 1 point from his ki pool (as a swift action) while using advice to provide a single ally within 30 feet with evasion, fast movement, high jump, purity of body, or slow fall. At 18th level, a sensei may spend 2 points to grant one of the abilities listed above to all allies within 30 feet, or diamond body, diamond soul, or improved evasion to a single ally within 30 feet. These abilities function at the sensei's level and last 1 round. This ability replaces the bonus feats at 6th, 12th, and 18th level.

Bolded significant portion. Obviously, there are some ki powers that a common sense test shows don't work with this ability. You can't affect each ally within 30ft with scorching ray. But, can you affect all allies within 30ft with remove disease at 12th level? What about using Mystic Wisdom to affect an ally with barkskin at 6th level? The "self only" on the barkskin ki power obviously prevents it from being used normally on an ally, but Mystic Wisdom is specifically designed to let you affect allies with monk abilities that typically only work for the monk. My reading of the rules is that you can do both of these things. It seems powerful because some of these things are unusual things to be able to do, so I've been looking for something that contradicts me, but so far I haven't found anything. Does anyone have any insight they can share on this?


No reason it shouldn't. Any two (3 at once works, but has issues with when you can get alternate ki powers, but sharing true strikes is still pretty neat) of Sensei, Quiggong and Hungry Ghost are one of the few ways to make a Monk actually viable as a full class, so it really should be ruled to work.

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