Flowing monk Redirection


Rules Questions


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My dm and I had a few questions on Redirection. Im a lvl 19 Flowing monk and during a battle I just had a vampire came up and tried to hit me. so I used my Redirection ability to trip or redirect him. I successfully triped him but my dm had him finish off his full round attack on the ground. were wondering if a person is triped by my Redirection ability does that interupt the rest of his attacks and can the vampire attack while hes on the ground.

also if I were to have redirected and repositioned him instead of triping him does that interupet his turn from attacking me with the rest of his attacks.


All you did was stop one attack and trip him, so you did interupt the attack. However it does nothing to stop the remaining attacks, and a creature can still attack while prone.

As an example if I use a trip as my first attack you, and it provokes you can use the AoO to trip me. My going prone however does not mean I have to give up the rest of my attacks.

In short the GM ran it correctly.


Thank you and that goes for the reposition move as well correct?


That is correct.


Thank you for the clear up this really helps

Grand Lodge

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concerro wrote:
All you did was stop one attack and trip him

Quick question about this statement, Redirection is an "immediate action" that happens before the attack but I do not think it does not stop the attack. I would think if you tripped someone they would still get there attack. They would get the penalties for being prone. If you Reposition some one out of reach then the attack would be canceled...I just started a Flowing monk and that is how I read it but I have been know to be wrong :-)

Lantern Lodge

Neither Redirection nor the rules on immediate actions read in such a manner that perforing such an ability prevents the action that triggered it from completing. Therefore, if you're not adding to the rules, the number of attacks that creature can perform in a round isn't affected. The benefit of the trip is the attack would have a -4 to all melee attack rolls while it performed those attacks. With redirection you can move the enemy from a flanking position, which causes it to lose the +2 to attack (or more with special abilities) and prevent sneak attack from flanking.


Oh. If you do manage to redirect the person so they are no longer in range, it'd stop their full attack. You might want to look in to that.

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