Should I introduce this item???


Homebrew and House Rules


Im hopeing this item will help a low level mage be less squishy.

To be spesific im intrested in the feasibility of this item.

Amulet of the aprentice's reament

Aura faint abjuration; CL 8th

Slot neck; Price 24,000; Weight

Description
This device usually appears to be a clear circular amulet, although any character looking closely at it sees a bright, moving swirl of color.

This amulet grants a single held mele weapon a +1 enhancement bonus on attack and damage rolls. An enhancement bonus does not stack with a masterwork weapon's +1 bonus on attack rolls.Creates An invisible but tangible field of force surrounds the wearer, providing a +4 armor bonus to AC, this armor entails no armor check penalty, arcane spell failure chance, or speed reduction. Since this armor is made of force, incorporeal creatures can't bypass it the way they do normal armor.Creates an invisible shield of force that hovers 4 inches in front of your off hand forearm. It negates magic missile attacks directed at you. The disk also provides a +1 shield bonus to AC. This bonus applies against incorporeal touch attacks, since it is a force effect. The shield has no armor check penalty or arcane spell failure chance.

Construction

Requirements Craft Wondrous Item, shield, mage armor, magic weapon, creator must have been struck by a magic missile and a +1 or better mele weapon. Cost 12,000 gp.


So for 24,000 gp a person gets a +1 attack, +1 Dmg, +5 AC (combined) with no negatives from the "armor"?

Seems you have made this item too cheap. I would say it should be quite a bit more. I mean the Ghost touch effect (incorporal can't touch) is a +3 effect so your AC bonus is already at +8 alone, without the other effect of MM protection and the +1 hit/dmg.


I just combined the effects of shield, mage armor, and magic weapon. I even nerfed the +4 of shield to +1.

Himmm maby up the cost to 40,000gp.


You said this was for Low-level casters...

Why not divide the item into multiple items each in a different slot?


Could you define low-level for me, so I'm on the same page. I'm not trying to be a tool, but low-level and a 24k gp item...

Azaelas Fayth wrote:

You said this was for Low-level casters...

Why not divide the item into multiple items each in a different slot?

Like Az said, use multiple items:

Ring of Protection +2 = 4k

Bracers of Armor +2 = 4k

Total 8k - a third of the cost of the item you presented.

It looks like, from your design of this item, that your caster player is getting owned by incorporeal undead (I'm a friggin Sherlok, I know). Is he not casting mage armor? It's an hour per level and does what the necklace does. If he doesn't have, as GM, I'd magically decide the next thing they killed just happened to have a few scrolls of it on them - 1 for him to copy, the rest to use till he can copy the 1st.


Da'ath has it perfect. And if memory serves it can be made into a wand. Maybe give him a scroll to copy from and a Wand.

P.S.: I think it is spelled Sherlock.


Azaelas Fayth wrote:

Da'ath has it perfect. And if memory serves it can be made into a wand. Maybe give him a scroll to copy from and a Wand.

P.S.: I think it is spelled Sherlock.

It probably is. My spelling-fu sucks this evening.=)

Good call on the wand, I think that's actually a good combination for the guy: the scroll + wand combo = WIN.


You could even include a Wizard to show him how it is used.


The idea is to have shield, mage armor, and magic weapon effectively cast as an at will action allowing the mage actualy cast that round :)

yeah its a little pricey but

bracers of armor +4 8,000gp
broach of shielding 750gp
+1 weapon 2,000gp
Total 10,750gp

Action econemy = Priceless!!!


Make the amulet store spells, and activate the spell when attacked.
Put mage armor in it.
Wizards are squishy because they can die before they can cast the defensive spells.


Plus you can now enchant the weapon individually. And upgrade the items individually.

You mean an At-Will free action... that's a hefty buff for a free action.


Thus the hefty price tag of 24K and the contemplated shift to 40K.

An at-Will free action with no duration limitation on the effects not to mention the bonus ghost touch effect.


Zotpox wrote:

Thus the hefty price tag of 24K and the contemplated shift to 40K.

An at-Will free action with no duration limitation on the effects not to mention the bonus ghost touch effect.

But it doesn't fit for a Low Level Wizard.

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