| daeruin |
| 1 person marked this as FAQ candidate. |
I am looking at a Cavalier using the Beast Rider archetype. One of the potential mounts is the arnisoitherium, which has a trample ability. This ability works just like overrun, with a few changes.
So the creature ability Trample lets you overrun without making a check, but the target can choose to make an AoO at -4 or else try to avoid the trample by making a Reflex save to take half damage. It also looks like the creature can Trample more than one target, as long as they are at least one size smaller.
It's a pretty cool ability. But what if the cavalier also takes the Trample feat?
Or what if the mount takes Improved Overrun and/or Greater Overrun?
The Trample feat obviously overlaps somewhat with Improved Overrun/Greater Overrun, but lacks the bonuses to CMB and CMD and the ability to avoid the AoO. It would be a waste to take all three. Improved Overrun and the Trample feat both make it so the target can't avoid the overrun. Greater Overrun and the Trample feat both give the creature a free attack if the overrun succeeds. The feat Improved Overrun additionally makes it so you don't provoke AoOs when doing an overrun.
Do you think the rules support the idea that these could be combined somehow? I don't see anything in the wording of the different rules that makes it obvious they wouldn't work together. They all trigger from the attempt to overrun. If they were combined, the creature would get an auto-overrun that doesn't provoke AoO, can't be avoided, and does automatic damage against multiple (smaller) targets. That seems pretty crazy.
Or would you say that the player has to pick one? Either a standard overrun buffed by feats (Improved Overrun/Greater Overrun or Trample), or else a standard creature Trample. That seems more reasonable, but again, I don't see anything to really prevent combining them. That doesn't mean it isn't there, though. Maybe I'm just not seeing it. Sometimes the interpretation of these things can turn on a single overlooked word.
| Mojorat |
I think that the monster ability is clearly treated as an over run attempt. Ergo the trample feat works provided your mount has hooves.
I dont think greater over run works with the ability as it does not provide a chance to Knock people over it just does damage. Wether imp over run stops the aoo is probly DM's call but i think it should.