Craft: Grenade


Homebrew and House Rules


My lil Goblin Alchemist needs a reliable method of dealing non Bomb Splash Damage. The only alchemic material I can rely on always being available in our setting is Black Powder, so I've built up my own grenades. Should I be able to make these using craft alchemy?

Frag You can throw a Frag as a splash weapon. Treat this attack as a ranged touch attack with a range increment of 10 feet. A direct hit deals 1d6 points of bludgeoning/piercing damage. Every creature within 5 feet of the point where the frag hits takes 1 point of bludgeoning/piercing damage from the splash.

DC to Craft 15
Cost 11 GP (1Gp+1SP if using Gunsmith to craft Pellets/Blackpowder)
Black Powder (Dose) 10GP
Pellets (Handful) 1GP

Wayfinders

Hey, um, if you are an Alchemist, have a high intelligence and pick up the Discovery that allows you to get rid of so many squares of splash damage. The Discovery is called: Precise Bombs. You pick a number of squares equal to your Intelligence modifier for squares that are unaffected, if the bomb misses, this has no effect. It's on pg. 31 in the Advanced Players Guide.


Nope, he needs a device that does splash damage that isan't a bomb i think...


There are a few grenade items in PF already, but they're all fairly expensive.

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