What would a "Gun Saint " class look like?


Homebrew and House Rules

Sczarni

I'm really liking the gunslinger class and I LOVE the Sword Saint archetype for the Samurai. Now I'm wondering what a "Gun Saint" might loose from the gunslinger class if you took the abilities of the Sword Saint and made them for guns instead of swords.

Any thoughts on this will be welcome. No trolls please. They bite.


May I suggest a Pistolero/Mysterious Stranger Gunslinger 5 -> Paladin 2~5?

Then fill the remaining levels with any of them. It's a very solid build.

Sczarni

Yeah, that's a great combo, Lemmy!

Here's what I think works.

Gun Saint
Base Class: Gunslinger

Iaijitsu 'Shot' replaces Gun Training
Brutal 'Shot' replaces Pistol-Whip Deed
Terrifying 'Shot' replaces Startling Shot
Roaring 'Shot' replaces Menacing Shot

Sczarni

Derp! I forgot to mention that the Gun Saint looses their Martial Weapon proficiencies and can only do the Iaijitsu shot with one type of firearm. But they're still proficient in all firearms, unlike the pistolero.


Look like?
They would wear sacred leathers with gospel branded into their surface.
On top is the tabard with a big holy symbol right on their chest!

Sczarni

God. I need to stop. I totally overlooked the fact that the Sword Saint's Iaijitsu Strike ability is dependant on the samurai challenge ability... what to do...?


Alternately, one could look into the Holy Gun archetype for the paladin.


SquirmWyrm wrote:
Alternately, one could look into the Holy Gun archetype for the paladin.

That archetype is rather weak, though. Its "Smiting Shot" only works for 1 attack per grit (instead of lasting the whole battle, like the standard Smite Evil). And the character starts with only 1 grit point, and stays that way for 10 levels before getting more, unless it spends feats. And both gunslingers and paladins need every feat they can spare.

A Gunslinger (Pistolero/Mysterious Stranger) 5/ Paladin 2~5 (specially Oath of Vengeance)seems to me as the best way to go. Then add more levels of each class depending on what the player wants to focus on. 11 levels of Gunslinger allows Signature Trick, a very good feat, that can grant free damage.

On the other hand, Paladin levels increase Mrcies, daily uses of Smite Evil and cool things like immunity to charm effects and a very nasty thing called Aura of Justice.

Gunslinger levels will generally increase raw damage. Paladin levels will increase survivability (thanks to mercies and better will saves) and potential smite evil damage.

I'd suggest either a Gunslinger (Pistolero/Mysterious Stranger) 5/Paladin 15 or a Gunslinger 15/Paladin 5.

In both cases, the best way to build the character, IMO, is getting 5 levels of Gunslinger first, to get Pistol Training ASAP, then getting at least 2 of Paladin for awesome saves, (although I'd recommend getting 5, for immunity to fear, minor spell casting and divine bond), then complete the remaining 10 anyway


Like a pair of Irish brothers who do not want your tired or your hungry. It is your corrupt they claim. It is your evil that will be sought by them. With every breath they shall hunt evil down. Each day they will spill evil's blood, 'till it rains down from the skies!


ding dong mother f-er ding dong!

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