| Sarducci |
HI boards!
My group is starting a high level evil campaign (lvl 15) and, unsurprisingly, our cleric is a death domain evil negative energy channeller. I'm consequently brainstorming ways to benefit from the negative energy healing bursts the cleric will be using to keep his undead minions up.
Allowed books are CRB, APG, UM, UC, and Bestiary 1-3 (including templates and various humanoid races with defined ways to have class levels)
The ways that I've so far found to be healed by negative energy channeling.
Class based:
-be the evil cleric at 8th level or higher.
-be an antipaladin Knight of the Sepulcher 5th level or higher
-be a Summoner using Aspect to gain Undead Appearance
Race based:
-be a dhampir
-apply an undead template (ghost, lich, graveknight, vampire, skeletal champion
Spell or other temporary effect:
-cleric undead domain power Death's Kiss, cleric level/2 round duration.
What else am I missing?
Thanks!
Set
|
A cleric can use Alignment Channel or Elemental Channel to heal (or harm) outsiders with the appropriate subtypes with whichever energy type he channels.
Becoming an outsider is easy enough (Aasimar, Tiefling, Fetchling, Ifrit, Oread, Sylph, Undine), but finding a way for your Tiefling or Fetchling to have the evil subtype, or your Ifrit the fire subtype, is going to be the trickier part.
| AerynTahlro |
Necromantic Affinity, a feat, will do it.
Although it doesn't outright say Positive Energy vs Negative Energy, a Cure spell is positive energy, and inflict spells are negative energy by raw.
| Sarducci |
Tragically Necromanitc Affinity and the black blood oracle are in books not allowed for this game, though I might try to talk the GM into allowing that feat.
Bones mystery oracle def works.
Set, is there a way to add subtypes to those races by the core? hmm.
Everyone being dhampirs is of course something we thought of, but is too boooring for me.
Set
|
I just noticed that the Fiendish Vessel cleric archetype (listed for Tieflings, but not stated as being exclusive to them) in the Advanced Rage Guide (p. 170-172) allows someone to 'channel pure evil' that heals evil creatures and debilitates good creatures, instead of channeling positive or negative energy. It requires the cleric to worship a demon lord, archdevil (which can include Asmodeus) or daemon horseman, 'though.
It's a way of putting the entire burden on the Cleric, and not requiring each of the other player characters to choose Dhampir or something.
Either way, someone's gotta bite the bullet and 'take one for the team.' Evil clerics are always gonna be inferior to good clerics, in that respect.