Natural Attacking Half-Orc Build


Advice


I am currently playing a Natural attacking Orc. Going to be Barb 2/Ranger4 then Horizon Walker at least 3.

Orc:
Lose Ferocity for toothy
Lose intimidate for Endurance feat.

1st:Barbarain (urban), feat:Power attack
2nd:Ranger(Guide, Trapper)
3rd:Ranger, NWS Aspect of the beast(claws), feat:Ironhide
4th:Barbarian, Power: lesser fiend totem
5th:Ranger,DM letting me take Toughness inplace of endurance since i alreay have it from half orc
Feat:?
6th:Ranger
7th:HW, Feat?, Choose Desert terrain
8th:HW, Desert Mastery
9th:HW, Desert Dominance is at will rage no fatigue exhaustion.

I dont know what to do with most feat options and weather I should continue HW or not. I think so I am building this character to be more helpful to the gropu instead of going all out damage. We have later game bloomers to do damage so have early game. Have a magus and Dragon disciple from fighter/sorc.

So let me kwow what i should do for feats and progression. I can still make changes at this lvl but cant after this point so let me know.


Also I am currently level 3. And I am doing more ranger for Skill points since we have no one in the parter that gets more the 2+ a level other then me and the Mystic theruge build on his cleric lvls.

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