I am going to be in a a homemade campaign that is very viking style. Land in termoil after a Dragon and Giant war. Current party line up I know about Dwarf Barbarian
I did everything randomly to get my character cause I didn't know what I wanted to play, Stuff worked out, got good stats and Dwarf, which I enjoy very much. So I don't know what I want to do with him. We are limited to core rulebook for classes and archetypes need to be approved with reason for back story. I prefer no caster class, as well as no monk. I am leaning towards ranger as my preferred class. Any suggestions Stat array pre-racial is
Give me your thoughts forum
Mathwei ap Niall wrote:
This is the build I'm going for. I'm level 3 at the moment and seems like it will be fun and painful. Any other advice you might have. My campaign is the Jade Regent setting.
I am currently playing a Natural attacking Orc. Going to be Barb 2/Ranger4 then Horizon Walker at least 3. Orc:
1st:Barbarain (urban), feat:Power attack
I dont know what to do with most feat options and weather I should continue HW or not. I think so I am building this character to be more helpful to the gropu instead of going all out damage. We have later game bloomers to do damage so have early game. Have a magus and Dragon disciple from fighter/sorc. So let me kwow what i should do for feats and progression. I can still make changes at this lvl but cant after this point so let me know.
Drunken Master Dwarven Monk 1st:Swift Drinker
So I was thinking of doing a Manauver master build 1st:Combat reflexes
Or a Kinda normal build/ Martial Artist: 1st:Deflect Arrows
Also Would Flowing monk be worth losing the speed boost as a 20 speed little dwarf or no? Any good flowing monk builds/ combos. Please give me input on thoughts on builds so far or better if you can think of them. I think of to many options and cant find which one I want to play with.
Thanks for all the advice far. It would be nice but I guess my DM really wants people to stay all one class. Says will give more benefits late game for us in his game work better RP wise. So a build going straight monk is what I'm looking for.
Ok So I am in a low game and am playing a dwarven monk. I have recently had a reset button on my character. In a group of a Elf Ranger focus on Bow.
I am wondering how to build my monk. Level 7 at the moment and going all the way to lvl 20 or higher.
Let me know what build you feel would fit best and the best way I could build him. Stats are very high in customized campaign.
They will continue to get better as we progess in the campaign hopefully. I would appreciate any help. I have asked for help a few time and havent gotten full answer. Thank you in advance.
Thank you for the input petty. I appreciate it. Druid sounds like fun, sounds like we need something to deal with traps and such. I was also looking at half orc with toothy and going trap ranger. Feral seems fun and then not to squishy. Anyone else have some ideas, what else does it look like the group needs?
Ok me and some friends are about to start a campaign where everyone must have some animalistic them. So pretty much no base races. Group has-(starting at lvl 1)
Now what for me, I was looking at tengu rogue with claw/claw/bite. What else would help round out the group?
Yes, monk dwarf is a must. I was a maneuver master monk before. Magical pool of time made me younger and delvl to lvl 1. Dm gave a chance to get lvls back. I rolled a 3, so am now a lvl 4 dwarf monk in lvl 7 party. Im just trying to figure if I go MM again or change it up since I can. Also we can get magic items, we just cant buy them, not common in the world. I had none atm.
So I was lvl 7, magic stuff happened, now im lvl 4 in a level 7 party. So I got character redo, sortive. I am a dwarf monk lvl 4. Do not get any magical items.
Party has a lvl 7 paladin who does decent dmg and a lvl 7 ranger archer. How should I build my monk?
DragoDorn wrote:
As much as i would like to, were still limited to officially releases paizo books.
So sad and afraid. Dont know how I want to build monk. Scared of either not enough damage, or enough survivability. Please do things for me
Paladin is tank with decent dmg, but for some reason ranged archer has only rapid shot and no many shot. So much lost potential I wish to have it all dmg, survival, and win Ps- paladin is only heals with LoH, or sleep
Time sensative campaign
Okay, so I will play either a monk or ninja. Both seem fun and can fill a roll. This,is a very RP heavy campaign and ninja would help out there. But seems I could never get SA off on my rogue. Or go monk build of some kind, which I feel will live longer. I,will be lvl 6
Sorry for mistypes, on my phone
Gee, a goblin paladin. sounds like a great plan..... So anyway. Since I already stated I can only use base races that is a definite no besides the other obvious reasons. The maneuver master monk sounds like fun, Not sure How I should build and, can you make attacks of opportunity during your own turn? To using thinks like vicious stomp with trip attacks would be nice. Let me know some nice builds you guys can think of, any monk builds would be great. Would like to compare them. Also remember this campaign is going to level 20 and would like to stay as monk the whole time or as any one class if do something other then monk.
The hidden priest would not be a bad idea other then it still has the issue of looking like some form of magic. I think I like idea more of not being a spell caster. I do think the stonelord looks like alot of fun. The campaign is very RP heavy so skills do matter. I was looking at the new human monk archetype (wanderer). Trying to debate if it is decent swap outs.
thank you so far for all the post and ideas I was a little short on details earlier. We are level 6 party atm.
In our world we have random special ways to absorb powers or even spells to use as supernatural abilities. This is nice, but people still know this as magic and is the main reason dont approve of it. People think the ones that have this power are evil. So atm the paladin Has the ability to have any weapon he touches to become holy. I rolled for my current character to basically always pass fortitude saves. I have never been a huge caster player myself, so was looking into not playing a caster more then playing a caster. Monk looked like a fun option (probably would play as a human, looking at doing monk of many styles, dont know if its worth losing out on flurry). Also DM says we can play whatever we want from any books, just limited to the base races. And recommends to play full into one class to 20. This will be a 20 lvl or higher campaign and need to be able to last at high levels and not fizzle out from multi-classing. Im at work atm so I will post when I can, don't have access to comp while working. Thanks for anymore opinions given.
So I am in a party of 3 atm. We have one Paladin and one Ranger, I was a Rogue an died. The Issue is in this world people are basically hung for using magic and no one approves of it, so have to very much use in secret if you have it. Also If you play a spell caster you may have all your spells as normal up to level 1 and 2 of spell levels, after this point weather you are spontanious spellcaster or not you. You must find all of your spells some how in order for you to be able to cast them, again in a world with unwanted magic, it will be hard to find. So I am looking for a class to play that can survive and be useful without much magic or none involved. We rolled for stats and I had a pretty good reroll for this next character. Stats are pre racial:
Please let me know any builds or help you can give. thanks in advance
coldkilla wrote:
I would have to say that if you have a way in witch you are immune to fatigue. Then you can go out of rage then re-rage right afterwards. But you will come out of the rage as if you were exhausted. Because even though you are immune to fatigue you are just ignoring the effects and can still be exhausted as if you did something when you were fatigued and now you are pushed down to exhaustion for doing something that causes fatigue while you are already fatigued. |