Need help on creating a Str + Int based char


Advice


Hi there.

In my group we use the Dice Pool system to generate our ability scores.
I was going for a ranger/gunslinger like char and placed my dices like you see belov.

Total 24d6

Str: 4d6 - (5,3,5,5) = 15

Dex: 5d6 - (3,1,1,3,5) = 11

Con: 4d6 - (6,2,4,1) = 12

Int: 3d6 - (6,4,5) = 15

Wis: 5d6 - (2,5,3,3,3) = 11

Cha: 3d6 - (5,2,1) = 8

As u see i did not roll what i wanted (high Dex and Wis).
Instead i am now stuck with Str and Int as my highest.

And i would like some advice on what class and race i could play viable.
I am quit new to pathfinder but i have played a lot of d&d 3.5 and 4.0.

As i could see i could play Magus but is there something else.


Magus is the first thing that came to mind, or an eldritch knight. Another option would be an alchemist, they can do well in melee and are an int based caster (though not technically a caster).

EDIT: Some of your stats don't add up, for example "wisdom (2,5,3,3,3) = 11" when that adds up to 16, not 11.


Some Random Dood wrote:

Magus is the first thing that came to mind, or an eldritch knight. Another option would be an alchemist, they can do well in melee and are an int based caster (though not technically a caster).

EDIT: Some of your stats don't add up, for example "wisdom (2,5,3,3,3) = 11" when that adds up to 16, not 11.

Hi thanks for a quick anwser. My stats should ad up. I can roll more than 3d6 but i can still only use the 3 highest. As a normal rolled ability score.

Liberty's Edge

Some Random Dood wrote:
EDIT: Some of your stats don't add up, for example "wisdom (2,5,3,3,3) = 11" when that adds up to 16, not 11.

I think in the system he's using you take the highest three dice, so the 11 comes from 5 + 3 + 3.

EDIT: Aaaaaand ninja'd.

Oh well. To the point of the thread: you can also possibly consider a lore warden fighter - that extra Int will not go to waste there.

Sczarni

A rogue could work! Focus on skills and general thuggery. You've got everything you need for the Power Attack line and Improved Feint, and you'd make a fine flanker.

Also look at the Duelist prestige class-- you'd have to work your way there but it'd be a sweet payoff.


Grobyn wrote:
Some Random Dood wrote:

Magus is the first thing that came to mind, or an eldritch knight. Another option would be an alchemist, they can do well in melee and are an int based caster (though not technically a caster).

EDIT: Some of your stats don't add up, for example "wisdom (2,5,3,3,3) = 11" when that adds up to 16, not 11.

Hi thanks for a quick anwser. My stats should ad up. I can roll more than 3d6 but i can still only use the 3 highest. As a normal rolled ability score.

Ah, that makes sense then, just didn't know how you rolled for stats, for some you rolled 3d6 and others were 5d6.

Another suggestion would be a melee based sorcerer/dragon disciple. But the only way to make it work with your stats would be to take the crossblooded archetype then take the sage and draconic bloodlines.

Or you could just go straight witch, wizard or sage sorcerer and ignore your strength if you want.

Sczarni

Some Random Dood wrote:


Or you could just go straight witch, wizard or sage sorcerer and ignore your strength if you want.

True. You could also go straight fighter, barbarian, or cavalier and ignore your int.


Cool.

I think i will try and look more into at the rogue and alchemist.

As i said i am new to this game. So dont know all the sub clases and what could work. Pathfinder seems a bit harder to generate a char than d&d E4.

I am greatfull for ur help so far.

We start at lvl 7. So i have a lot to figur out.


Silent Saturn wrote:
Some Random Dood wrote:
Or you could just go straight witch, wizard or sage sorcerer and ignore your strength if you want.
True. You could also go straight fighter, barbarian, or cavalier and ignore your int.

That as well, you could go with anything that uses str or int as a main stat. You could also make a melee ranger and either hope to get a headband of wisdom or put your 4th or 8th lv bonus into wis to allow you to cast 2nd lv spells. It may not be the most efficient route but it should do alright.

Liberty's Edge

Strength-based rogues are fun. Nothing says "sneak attack" like a heavy mace to the face. My own preference along those lines is for a half-orc - their falchion proficiency can get uuuuuuugly. (In the best possible sense.)


Grobyn wrote:

Cool.

I think i will try and look more into at the rogue and alchemist.

As i said i am new to this game. So dont know all the sub clases and what could work. Pathfinder seems a bit harder to generate a char than d&d E4.

I am greatfull for ur help so far.

We start at lvl 7. So i have a lot to figur out.

The beastmorph and vivisectionist archetypes (for alchemist) are fairly popular, and you would be a monster in melee, quite literally in fact lol. Also, a vivisectionist's sneak attack does stack with a rogues (or any other class that grants sneak attack), unless it specifically says it doesn't.

Shisumo wrote:
Strength-based rogues are fun. Nothing says "sneak attack" like a heavy mace to the face. My own preference along those lines is for a half-orc - their falchion proficiency can get uuuuuuugly. (In the best possible sense.)

I've dealt sneak attack with a great sword before. It was rather amusing to say the least.


I didnt look into those meele classes cause of my lack of con and dex. But i am starting to see that it could work.


Why change what you wanted to be? Elven ranger with a composite longbow and precise shot/focused shot feats (add INT to ranged damage). Carry an elven curve blade and be a switch hitter with lots of skill points.


Grobyn wrote:
I didnt look into those meele classes cause of my lack of con and dex. But i am starting to see that it could work.

Yea, I like to have a good con (14) on my characters. You may want to look into taking toughness or getting a belt of con to make up for your lower hp.

Sczarni

Low dex can be easily compensated for with good armor, and your con really doesn't need to be as high as your strength.

And with 15 Int, you could easily take Improved Trip or Improved Disarm, which would make it harder for opponents to hit you.

If you're new to Pathfinder, I doubly suggest the rogue since it's less complicated than an alchemist. But you'll know when from reading them which one appeals to you more.


Hudax wrote:
Why change what you wanted to be? Elven ranger with a composite longbow and precise shot/focused shot feats (add INT to ranged damage). Carry an elven curve blade and be a switch hitter with lots of skill points.

Hmm. Yes i see. I dont know every trick in the book. And i am clearly not openminded enough.

Thanks again for the quick feedback.


Silent Saturn wrote:

Low dex can be easily compensated for with good armor, and your con really doesn't need to be as high as your strength.

And with 15 Int, you could easily take Improved Trip or Improved Disarm, which would make it harder for opponents to hit you.

If you're new to Pathfinder, I doubly suggest the rogue since it's less complicated than an alchemist. But you'll know when from reading them which one appeals to you more.

I agree with this, I enjoy the alchemist, but it is more complicated than a rogue.


I have desided to go for the Str based Hlaf-orc Rogue with a huge amount of skillpoints.

My abilities are rolled and cant be changed:

Str: 15 (17 with the racial bonus)
Dex: 11
Con: 12
Int: 15
Wis: 11
Cha: 8

We are lvl 7 atm so i got one point more from 4. lvl (and will soon get one from lvl 8) Where to put these? Thinking srt, but dex would give more defence and buff some of my rogue skills. Int will just give me more skillpoints.

And to what talents and feats should i strive for.

And what about weapons. I have been granted with a magic weapon of choise, that i am able to use. What would be great for me.
I am thinking a large blade of some kind. The falchion looks cool but i think the 2d4 is kind of low damage for a 2handed weapon. Wouldnt it be better to get a bastard sword or even a great sword instead. even though i need a feat for it. (could be a human then and use the free feat for the weapon feat)


I might suggest a fighter 1/rogue 6 (scout archetype) mix. Here's why:

Access to all martial weapons/armor etc. You are now a rogue in full plate. What? You weren't stealthy, anyway.

Improved feint via fightery feats (max bluff. Skill focus, traits, etc. You want all the bluff, more on that later).

When you can invest in vital strike. Buy boots of striding and springing to offset plate movement penalties. Power attack and furious focus for other feats, anything else you want. (with a human doing this you have 3 feats at level one, 3rd level feat, 5th, 7th, and a few rogue talents to spend)

You now charge and sneak attack things with a falchion. As you use power attack and furious focus your to-hit never drops and the damage becomes nice, and uses your SA dice at every opportunity. Every other round you feint and sneak attack the bad guy (using vital strike later as available).

The rogue talent for perception offsets your wisdom and allows for trapfinding/general roguery. Offensive Defense means you have a constant bonus to your AC all fight long. If you're allowed multiple archetypes take the unbreakable fighter to stay on your feat longer in a fight (gogo gadget die hard).

It isn't optimal damage, as you're focused around always hitting once, but it is fun. Your feint check will let you virtually always SA humanoids, but the DC is far more difficult against animals, etc.


See ur point. I have decided that i will play a hlaf orc anyway though. really thinking about that fighter lvl. Though i dont think heavy armor is what i am looking for.

But thanks anyway.


What would be the best magical effect i could put on a falchion for my rogue. As i have no bounderies, though i have to be able to use it at lvl 7.


+1, Keen for sure


cool thanks.

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