GM letting me build a race


Homebrew and House Rules


I am in a homebrew world campaign and the DM gave me 15 points to build my race.

Thug race
Humanoid 0
Large size 7
Weakness stats -1
Standard languages 0
2 additional arms 8
reach to 10' 1

total 15 points

Total stat mods +4 str, -2 dex, +2 wis, -4 cha

Thoughts?

He let me build, so I will show him it is broken.


Quite a good example of how easily build-your-own-X systems can be broken.


Caimbuel wrote:

He let me build, so I will show him it is broken.

Or you could consider that he's letting you do it because he has faith in you and you could try not being a wanker.


gnomersy wrote:
Caimbuel wrote:

He let me build, so I will show him it is broken.

Or you could consider that he's letting you do it because he has faith in you and you could try not being a wanker.

I told him it was broken, he told me to break it, he gets his wish.


Thumbs up!


Well, this race does have certain weaknesses, most notably touch AC. Watch out for blaster spellcasters, alchemists, and gunslingers.


True, I could flip some stats and make it a gish/EK, dimensional dervish with this thing would be a bit OP.

It would also give me the enlarge and reduce options, illusion/shapechange for RP reasons, and lots o fun toys

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