
Draedloth |

Hello all, looking for a little insight into the 9th level Wizard spell Gate. Specifically the line "A gate has a front and a back. Creatures moving through the gate from the front are transported to the other plane; creatures moving through it from the back are not.". For my scenario we need to assume the following:
1. A powerful lich has previously used a Gate spell on the entrance to their catacomb
2. The Gate now connects this entrance to their demiplane
3. The feat Create Wonderous Item was used with one or more Wish spells to create a sort of one destination stargate that is implanted in the hallway so as to be hidden
4. The spell is now in permanent effect
What I am most interested in understanding is the characters go into the catacombs and either clear it or reach a point of retreat/needing to resupply. At this point, they back track to the entrance and find themselves standing outside the catacombs, in a small clearing similar to where they indeed found the dungeon, but 10'-15' beyond what could be seen from the doorway is the demiplane of the lich and not the relative safety and freedom they expected. Would characters entering the dungeon notice that they have gone through the "back" of the gate? What would the front appear as? Is it like a looking glass, so that the illusion beyond is enough to leave anyone taking a quick glance back none the wiser? Would it be possible to create a permanent connection like I am stating above to a smaller fixed location such as the plane using Gate? Thoughts and assistance rounding this idea out are very much appreciated. Many thanks!

Draedloth |

Actually gate allows for two way travel
Quote:First, it creates an interdimensional connection between your plane of existence and a plane you specify, allowing travel between those two planes in either direction.
Sorry, I do understand that. But if a Gate has an A and a B side, assuming that the A side is the active transport side and the B side is the inactive side, then at each location on the two planes the Gate would have a transport side and a mundane side. If you locked the gate in a specific location on both planes so after traveling through the mundane side, the PC's could then only travel through the active side is what I am looking at. It would then work like a roach motel or a possum trap, they could not leave the way they came in because it now takes them to another location.

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Gate
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D
Casting a gate spell has two effects. First, it creates an interdimensional connection between your plane of existence and a plane you specify, allowing travel between those two planes in either direction.Second, you may then call a particular individual or kind of being through the gate.
The gate itself is a circular hoop or disk from 5 to 20 feet in diameter (caster's choice) oriented in the direction you desire when it comes into existence (typically vertical and facing you). It is a two-dimensional window looking into the plane you specified when casting the spell, and anyone or anything that moves through is shunted instantly to the other side.
A gate has a front and a back. Creatures moving through the gate from the front are transported to the other plane; creatures moving through it from the back are not.
By the description above it could be transparent from the "back" side and hard to notice. From the other way "It is a two-dimensional window looking into the plane you specified when casting the spell" so if the terminus on the other plane is very similar to the area outside the dungeon it would be hard to notice it.
I think it would be detected like a magical trap.

Draedloth |

PRD wrote:Gate
...
D
Casting a gate spell has two effects. First, it creates an interdimensional connection between your plane of existence and a plane you specify, allowing travel between those two planes in either direction.Second, you may then call a particular individual or kind of being through the gate.
The gate itself is a circular hoop or disk from 5 to 20 feet in diameter (caster's choice) oriented in the direction you desire when it comes into existence (typically vertical and facing you). It is a two-dimensional window looking into the plane you specified when casting the spell, and anyone or anything that moves through is shunted instantly to the other side.
A gate has a front and a back. Creatures moving through the gate from the front are transported to the other plane; creatures moving through it from the back are not.
By the description above it could be transparent from the "back" side and hard to notice. From the other way "It is a two-dimensional window looking into the plane you specified when casting the spell" so if the terminus on the other plane is very similar to the area outside the dungeon it would be hard to notice it.
I think it would be detected like a magical trap.
Thank you Diego, that is what I was looking for.