Out of Context Jedi: Ideas wanted


Homebrew and House Rules


I know that this has probably been done by every homebrewer out there, much like everyone has a ninja class. But I've been tossing around this idea for awhile now, and even though it completely doesn't fit any of my settings, I am finally breaking down and starting work on it.

So what I need is ideas. Namely, I'm looking for force powers. I've got the force push/pull/lift, sprint, jump, choke, lighting, precognition and mind trick. And the base concept is basically going to be akin to a monk for AC bonuses, flurry with a "lightsaber", etc.

Thanks for the time and remember that its always a trap.

Silver Crusade

Here is mine if it can help you refine your own version.


You might want to tryPsionics Unleashed as a base. The base class Psychic Warrior could work, or there's the psionic monk prestige class Psychic Fist that you might be able to use.


I've always felt that the kensai magus archetype was good fit, being that you gain intelligence bonus to your AC when holding your selected weapon. Plus they get spells and other abilities, probably the best choice IMO.

If you care about having a lightsaber kind of weapon, you can always put fire and electricity qualities on your sword. Plasma damage is fire and electricity in this game, so you can have your sword in a plasma coating.

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