| Horatio Flynn |
@Flynn: I'm not sure what we could socially rp at this point. Rain is at the helm, trying to keep the ship steady and waiting to find out what, if anything, her and Neko's perception rolls revealed. And now of course Variel, Flynn and Jiro have encountered the sahuagin.
@Jiro: Good luck with your surgery in August. I hope all goes well.
Rain, to be honest I’m not entirely sure either on what we could RP about.
On the one hand I want to both write and play. But I know if we start developing story via our characters that quite often it can be an issue, because there’s only so much players can write out before it becomes a matter of “now what?” and/or we end up moving beyond or around plot-points or story arcs that may or may not develop. Like, for example, trying to have a conversation with Neko, only to discover she cannot talk to us.
We don’t set the stage or control what happens, so basically it’s all just getting to know each other small talk; which is okay, but there’s only so much of that we can do.
Technically speaking Rain and Amen-set (or anyone else) could be doing ret-con conversations from the night before, or the morning during breakfast, or the afternoon, or wherever. But writing out pages of “So, how’s your breakfast taste” or “Nice weather we’re having here, think we’ll sail far today?” is not only boring to write, but it’s also boring to read.
My only thing was that’s it’s been days with so little to do that I was just kind of desperate for something to interact with. So I figured I’d try fishing for a little RP.
| Seijiro |
Thanks Flynn *blushes*
| Horatio Flynn |
Thanks Flynn *blushes*
Not at all :)
It was really amazing work, I was really impressed! My only medium of creativity lately (outside of writing) is LEGO ;)
Variel Nightstorm
|
Alright for magic items still out there...
Jiro has agile blade but is a specific item from Imm so no cost
Unless others claim it Variel has the statue
Jiro claimed the assassins outfit
Bag of holding is party loot
Bottle of air is currently available
Amulet of nat armor +1
Am I missing anything? Or is anyone claiming anything so I can update the spreadsheet?
| Rain Taneththir |
Rain will take the amulet. I'm not sure if I have 2500gp to pay for it.. Will need to check.
Addendum: I have enough in my personal acct to cover the purchase.
Variel Nightstorm
|
Just updated the sheet for everyone to see.
Rain you have it easily plus it is only 1250.
| Horatio Flynn |
At this point I got a +1 Short Sword and a +1 suit of armor.
The rest of the magical stuff I have (such as it is) is stuff I had to buy at shop's for cuts of loot (that includes a +1 pistol and a second +1 suit of armor for Amen-set).
While it's true I would have prefered a Magical Rapier over a Magical Short Sword for lots of reasons, not counting social RP, that wasn't in the cards.
But the thing is; I'm probably not going to be claiming magical loot in the future, unless it's something really unique that only I can use and need to use. I'll just make my own stuff than take it to a spellcaster and get it enchanted when I can afford to because not only does everyone else in the group really need the magical loot more, but at this point there isn't really anything out there meant for gunslingers generally, unless I make them myself, which is totally cool.
Anyway, I also have to pay for Amen-set's stuff (and given her -3 Level DR and the coin needed to pay for her gear, it makes her one of the most expensive feats in the game), but that's cool, too.
Just so long as I get my cut of loot and a port when I can try to find things to buy, I'm down with that.
As for the Bottle of Air, I think we should either sell it, or possibly keep it as ship's treasure in case we need some extra wind in our sails (if it works that way; I don't know).
Okay, sorry for the long post, that's just my two cents!
Variel Nightstorm
|
As for the bottle I am thinking of keeping it as party loot for underwater combat, exploration, or repairs. Too valuable to sell IMHO.
| Seijiro |
Also, someone can hide in the bag of holding if they have the bottle with them... probably how the assassin got in inside the crate.
| Horatio Flynn |
Also, someone can hide in the bag of holding if they have the bottle with them... probably how the assassin got in inside the crate.
That is how the assassin got on the ship, I believe. Remember, he had several other empty bottles on him; likely they had other similar potions he used.
Though, to be fair, I wouldn't mind selling some of this stuff.
I'd like to get some magical gear at some point; but to do that I need coin.
Keeping all the loot for "ship's gear" is kind of expensive. Hopefully we can get more coin for the ship soon.
| Horatio Flynn |
I'm wondering if I can use "ship's funds" to produce a weapon for the ship, especially as what we may encounter next could be a problem.
Specifically, a double hackbut.
It would cost us 2,000 GP in crafting supplies from our ship's stores.
It would be good against assaulting a fortress or if we get attacked by another ship; but if we're really going against a massive fortress with siege guns and so on, I'd like to have some advantages.
Variel Nightstorm
|
A couple of more questions for you flynn on this double hackbut. If it is mounted is it treated like a seige weapon? (If not a siege engine then it does only half damage to the ship.) what is its hp and hardness? Also what is the cost of the ammunition for firing it? I assume it is an exotic weapon so anyone firing it would take a -4 penalty to hit correct? What is its crit range?
The reason I ask these questions is to find out why we just don't go with lt catapult or lt ballistae. All three of them have a max damage of 24. Catapult has the advantage of indirect firing so can target a square versus hitting an AC but has a minimum range. The light ballita has a range increment of 120ft and a crit range of 19-20. The advantage of the Hackbut seems to lie in its touch AC attack. However if we are on the sea battle map the squares are 30ft so we only get the touch AC if we are adjacent. That is great but by then we are preparing for boarding most of the time.
I like you trying to think of new things for the ship, but I would rather see a corvus or 2 and light ballistae for the same price. that could change though if there is something else for the double hackbut that I am not realizing.
Variel Nightstorm
|
Dhaavan here is the item I was wanting you to make for me.
Quick runner's shirt.
Swift action to gain a move action once per day.
Body slot; craft wondrous, haste
Cost 1000gp or crafting for 500gp.
Immoratl already agreed to it so it should only take 1 day. thanks for making it for me.
| Seijiro |
I know I haven't been posting a lot lately - just not a lot for Seijiro to do/respond to.
It gets worse that most of the posts lately involve Flynn or Amen-set, which excludes me completely because of my AOADD, so nothing for me to do, really.
Over the next 6 days, I will be traveling during the days and only able to check in at night when we arrive at our hotels. I will do so as much as I can, and if I can post from my phone during the day, I'll do so, but I cannot format on the phone, so no dice rolling or anything like that.
Hope you don't get TOO far into the ROck without me.
Dhaavan, will you be able to finish those gloves before we arrive? I hope so!
Talk to you all later!
| Horatio Flynn |
I like you trying to think of new things for the ship, but I would rather see a corvus or 2 and light ballistae for the same price. that could change though if there is something else for the double hackbut that I am not realizing.
Well, the weapon is basically like a musket combined with an M-60.
Essentially, it’s a long double-barreled musket which fires a round that is so big it will knock a medium sized creature (or smaller) prone if they are carrying it in their arms. The idea is to set the weapon on a small mount to be able to pivot it so the “kick” of the gun goes against the mount rather than the weapon.
But if you cast “enlarge” on yourself, you’d be able to carry it yourself like a shotgun :)
It has a standard 20 critical and x4 damage. As for hardness and so on, I can’t find it because I think it is a standard weapon. It is not a siege weapon, true. It is also a firearm; which is an exotic weapon to most people on the ship. However, all firearms hit against a ranged touch attack in the first range increment; the ranged increment to this weapon is 50 feet.
This means that (for example) if Jiro was using the weapon he would suffer a -4 to hit; but that’s not so bad, considering most of the advantage is in the “range touch attack” perk; which means if you negate armor, shields, natural armor and many magical bonuses, the -4 to hit isn’t so bad.
The essential value of the weapon is (for us) to have it mounted and ready for us to use when we’re attacking another ship. That way, as we move to close, we can take a shot at specific people/targets on their ship and have a reasonably good chance of hitting them and doing large amounts of damage.
To answer the other questions:
It holds two “bullets” (bullets can be crafted by gunslingers, unlike ballista bolts or ammo for catapults).
Unfortunately I can’t craft catapult or ballista without the proper “forge/foundry”. I can, however, craft firearms and ammunition with a gunsmith kit (which I have).
Meantime, Catapult and Ballista are great for attacking enemy ships at range (or even castles and so on); but this weapon is better for when we are moving to close with a target and ready to board. If ships close at an average of 30 feet a round, and it has a ranged increment of 50 feet; anyone can take the first shot when we’re 50 feet away, and the second shot when we are boarding at an enemy (such as their captain) then leave the weapon and charge across next round.
If we’re up close and personal to trying to bust into a fortress, or if they have ships in their harbor to assault us, it would help us against them.
Corvus is doable with Carpentry and tools. But that's about all I can do given the fact that we don't have the resources or the a dry dock to do more complex repairs (unless the GM allows me to fix a rig to lower myself over the side of the ship to adjust things).
Hope that helps!
| Horatio Flynn |
I know I haven't been posting a lot lately - just not a lot for Seijiro to do/respond to.
It gets worse that most of the posts lately involve Flynn or Amen-set, which excludes me completely because of my AOADD, so nothing for me to do, really.
Jiro – I don’t actually know what “AOADD” means, but any time you are interested in talking to my characters, they’ll happily talk back to you.
I decided that Amen-set won’t socially interact with anyone in game unless another player is interested in interacting with her. She’s not the same person as Horatio; but she won’t approach the officers as they are working.
If they talk to her, that’s another story, though.
As for Horatio, while I’ve tried to have him mellow, I am also trying to keep the same thing in place. I’ll try to keep social RP with other players to a minimum, unless they seem interested. If they are, I’m down with it, if not, well; to be honest, I write a lot of stuff. When I write a long post it is sometimes overwhelming for people to read, and often they don’t seem interested or able to respond.
So I’ve decided to try cutting back on social RP in general unless people are interested.
| Seijiro |
AOADD is Adult Onset Attention Deficit Disorder... I usually get through about 2 lines of one of your posts, read the last two lines and that's about all I can handle... I've mentioned before that long posts are too much for me and I can't read them. These days I can't read much of anything lol.. meaning books and stuff... I used to read one or two a week, and now I can't even get through one a month... I just can't get through them anymore - which has taken a lot of enjoyment out of life for me, because reading used to be a major part of my life... anyway, that said, if you want to talk to Seijiro - it has to be in short posts, sorry. We all have our own disablities...
| Seijiro |
Just so you know - it's not lack of interest... it's inability to read and follow...
| Horatio Flynn |
AOADD is Adult Onset Attention Deficit Disorder...
That's cool.
Same issue here, didn't recognize initials though.
Thought you meant RP thing I didn't know about.
It can be a problem.
I take meds for it myself.
Adderall is good stuff :)
| Dhaavan |
Dhaavan, will you be able to finish those gloves before we arrive? I hope so!
Talk to you all later!
I will be able too....just don't recall what gloves they were, abd yesterday was too hectic to check...
I'll try today if I can before you have access and posr regarding it...
| Horatio Flynn |
Dhaavan, there was an item I also asked if you could make me a while back.
Is it possible that you could still make it?
If so, please let me know.
Thank you.
| Dhaavan |
Iirc you passed on getting the item/didn't purchase components. Don't think Var got components for his item either, and we have a limited stock of non-allocated resources. Correct me if I'm wrong. If you bought components, consider it done, and if you didn't I'll have to check to make sure we've got supplies.
Variel Nightstorm
|
I have purchased the reagents in port last time and it is under my profile Dhaavan. As for the party supplies I don't know what those are being used for. Are they strictly for ship improvements or are people able to borrow from the ships stores? I would prefer for paperwork not to borrow and pay back but tat is me.
| Dhaavan |
The stores is so that there's raw materials in the hold. That way players can basically buy components from the ship, taking their cut in magical reagents. There's no borrowing happening, just means there's components on-hand in case we get gear but can't go buy supplies and want gear.
Variel Nightstorm
|
ok if that is the intent then I am fine with it. I just didn't want to start worrying about Variel took 500gp for this item and Dhaavan took 1500 even though they don't have the money now. That was turning into a nightmare in my head when I first saw it.
FYI after we reach the Rock I believe we have 1 month of supplies for the ship and loot for the crew left. Depending on what happens at the Rock and how long it takes we may have to head to a port for more. We have one plunder point from the fish so the crew will be happy if we need to pay them again. Just may be short on supplies. Especially if it takes us 2 weeks to get to a port again.
| Horatio Flynn |
As far as I know; the magical components for the ship are for the ship alone.
The reason is (as I understand it), is because if we needed give the ship (for example) magical sails (or whatever) that may take X components. We have them in the hold.
If everyone on board goes down below and starts taking cuts from that, it means that not only will we not have enough crafting supplies for the ship’s improvements when we need them, but (more importantly), it means that there is no fair distribution of wealth/loot.
In other words, if I just went below and took 2,000 GP of magical crafting supplies from the ship’s stores and swapped out an item of comparable use (such as a gem, or a pistol, for example), just so I could have some really neat magical item, that means that no one on board can use those 2,000 GP magical agents.
In this case, Variel spent out of pocket 2,000 GP for the components for his headband; and an additional 500 GP for components he bought and purchased while in port.
That’s fair and reasonable, and makes sense as it was only his crafting supplies that he bought, he never used the ship's for his own projects.
Meanwhile, I don’t have any magical crafting supplies at this point; so I can’t make the item unless Dhaavan would lend it to me.
Anyhow, that’s all I know about the magical crafting supplies.
Regarding Port/supplies
Memory serves me there is a small island near Tidewater Rock; I think it is something like “Goathead” or something like that, but it’s less then five days from Tidewater Rock. We have at least one point of plunder in the hold, we should be able to convert that into supplies when we get there, if we make that our next port of call after the Rock.
If we hit Tidewater at the 21st, and left BloodCove on the 5th; that means we should be able to get the Rock done and get more supplies by the end of the month; provided there are no delays.
Variel Nightstorm
|
Flynn, I just ad time to actually look at the double hackbut. Reading the discription not only do you take the nonproficient penalty, if it is not mounted you take a further -4 penalty due to being medium size. If large you still take a penalty to it being a wrong sized weapon. That combined with the craft cost of 2000, I was thinking purchase cost, makes it really unworkable in my opinion. If it is mounted on the fighting platform we will only get one shot within its first range increment. Thirty feet high, thirty feet over...if the ships are not adjacent completely we are outsider of its range.
| Horatio Flynn |
Well, my main plan was to have a weapon to attack other ships/people on the ships.
It can also be moved, mounted anywhere on the ship; it doesn't have to be on the Fighting Top, that was only a suggestion. It could just as easily be put on the main deck, too.
The primary advantage it has is going against ship's captains for purpose of pirating.
I'm down either way; and as I said, I'll even fashion twin corvus's for each side of the ship, too - if that is wanted.
Hell, with nearly ten days to work, I have time (but that takes crafting checks).
I've asked about it a bit.
Variel, so far I've had some feedback from you and Dhaavan. He seemed interested in it.
As for the rest of the party; I'm seriously considering taking silence as consent for whatever the heck I plan on doing in the future ;)
Kidding aside, I need a hard answer/consensus from the group by the time we get there. It could affect what we do, and I hope we're there by tonight at the absolute latest.
| Rain Taneththir |
Okay, I pretend no proficiency in weaponry of any kind. So, giving an opinion on such makes little sense to me at this time but I do have a question.
Regarding the corvus, it is simply a boarding device, right? Flynn you sound like you want a weapon that can fire at a ship...
And Flynn do have Profession (Siege Engineer) because that is required to use a corvus...
| Horatio Flynn |
The corvus is basically a quick drop drawbridge with a spike on the end to keep it from slipping.
The idea is that you mass your guys behind it when it is raised (partial cover bonuses as well). Then, when, you're close, you simply drop it on the enemy ship hard. So long as it connects, your ships are "tied" together, unless one of the pilots tries to tear them apart.
But it would allow every melee fighter who could move on the platform to charge over in a double move (or charge attack) to the other side. This allows a company to move over fast without worrying about jumping across and landing prone, or using a move for acrobatics and not making the jump.
I don't have Profession: Siege Engineer, so I think I can use it but at a penalty.
The gun is useful because all guns resolve against range touched attacks.
This means if a person has an AC of 20 (for example) +2 for Dexterity; +4 for armor and the armor is magical giving a +4 bonus and they also have an armor bonus a person needs to score a standard 20 to hit them.
A gun only needs to hit a 12; because it ignores things like armor (natural or otherwise).
So if Rain had a -4 to use the gun (and a Ranged Attack Mod of 0), and she used it anyway, she'd only need to roll a 16 to hit. If she had a Ranged Attack mod of 0 and she used a bow (no penalty of -4); she'd still need to hit a 20 because of the armor.
Not to mention the fact that it does 2d12 points of damage; which is pretty handy indeed; and I can craft the bullets for it on the ship.
Other than that, it's all the same to me.
We have plenty of mundane crafting supplies on board the ship for improving the ship and so far everyone just wants to sail as fast as they can to an enemy and board them.
I think that's a bad mistake in the long run. Look what happened to us with the manticore.
If that thing had flown straight up above us, out of range, we would have been in big trouble.
And that's just the tip of the iceberg, as far as I can see; if this Rock place has siege batteries on it (likely, if it is a fortress) it could pepper our ship at range. If it has an escort in the harbor it could sail out and move around us while we're in the prevailing winds of a closed harbor. If there are TWO ships in the harbor, they could move on either side of us and we'd really be in trouble.
The GM suggested we don't level until Tidewater Rock; call it meta-game here, but I'm guessing this is going to be a hard fight, with a lot of challenge.
I mean, it's not like we just sail up, meet with the boss, have a glass of port and a smoke, turn on the charm and they tell us "Gee, you guys seem great; why don't we all be friends - here, take the island, it's yours because you're just so charming." :)
He teased me a bit and suggested I may be blowing things a little out of proportion, but either way, I'm still eager to be prepared.
If it was going to be "easy" we'd have already leveled. I'm thinking this thing is likely going to be very challenging...
Variel Nightstorm
|
I don't expect to take over the entire island by diplomacy. I figure it gives us a chance to use our skills to maybe convince a few people to not attack us. I do expect fighting and strife and turmoil and at least 5 critical hits against Variel while at the Rock.
As for the Corvus, the best thing in my opinion is that using one to board an enemy ship does not make you flat footed for the round as you adjust to the sway of the other ship. Yes it is a 10 profession siege engineer to use but you can do so untrained. Immortal would have to rule on it, but it doesn't say you can not take 10 but I doubt so. Either way it is a 50/50 chance or success.
Rain as far as weapons go I am good with Flynn making weapons I just see more value in traditional ballistae of which we can get 7 ballistae and 5 corvuses for the same price as the 1 hackbut.
I have said enougr for now and will wait for others to chime in.
| DM Immortal |
Don't sell your diplomatic skills short. ;-) There are many different ways this can go down and not all of them require bloodshed so just keep that in mind.
| Dhaavan |
the ENTIRE point and EVERYTHING i was talking about regarding maintaining a supply of crafting goods was to take an amount of our Horde (all the wealth the party has that is not items currently being used) and convert a portion of that to crafting supplies so i dont' waste time not crafting when we have wealth to burn and no port to buy at.
As it stands not that i've seen the spreadsheet, we have 1425 in crafting supplies, so i can't make adular a headband cause he didn't buy the components in advance.
i'm not sure what I'm not communicating... At the moment (with everything we've gotten lately) we have a total balance of about 6k that is unspent. That's just a big pile of gold cause we sold stuff. gold is really kinds worthless unless you can spend it. SO if we convert that gold into crafting supplies, we can trade the crafting supplies for stuff (cause that's how components work in terms of market value) or i can make things with it.
at the moment everything that we havent spend is only weighing us down.
Flynn, the crafting supplies in the hold are for anything and everyone. it's jsut a more worthwhile currency that raw gold IMO. mundane supplies are needed for the ship, but magic stuff is just good to have.
| Horatio Flynn |
Dhaavan, the 6k in the hold is supposed to be for the ship itself.
At this point we should have had already purchased the following:
Magically Treated Control Device (1,000 GP)
Rapid Deploy Sails (10% of base cost of ship) - 1,000 GP
Sturdy Hull (10% of base cost of ship) - 1,000 GP
Silk Sails (15% of base ship cost) - 1,500 GP
Because no matter how pimp we are as characters, if our ship sinks, we die.
Meanwhile, in addition to that we should also have the following by now:
At least one scroll (probably 2) of "Raise Dead (Use Magical Device: DC 25) - 1,125 GP.
Potion of Cure Moderate Wounds (several).
Multiple: Tanglefoot bags. alchemist fire, sunrods, bullseye lantern with permanent light spells cast on them inside.
And of course some other useful items on the way, such as - (theoretically) a Cauldron of Plenty; Chime of Opening; Word Bottles (for every caster) and other clearly obvious magical gear that everyone knows about but no one is attempting to buy.
Our ship should be stocked with all of that stuff by now; so that we can use that stuff when we need it, and as soon as we need it.
Can we afford all of it? No way - but the reason we have 6,000 GP in "ship's funds" is so when we roll into a massive city like Blood Cove again we can just buy all that stuff without having to make Dhaavan spend all day crafting things.
As for the crafting stuff in the hold; it is absolutely not for everyone. It's for the ship; and only the ship.
As for weighing us down?
Dhaavan, you're absolutely correct. I can't for the life of me understand how or why the group is not spending it for the ship. But that's what it's for.
If someone in the party wants a magical belt, and you craft it for them, the supplies came from when they went to port and bought the supplies with their own money.
The supplies on the ship is so that you and me can be on the ship crafting stuff for the ship while we sail so when we get to where we're going we'll have what we need.
The minute we use it for everyone means that the ship's funds we spent for "community goods" goes directly to only one or two individuals.
If we're doing it otherwise, I could just take all the crafting supplies in the ship (magical or otherwise) for myself. I wouldn't though, because it is for the ship.
That said - based on what you've said, how have people been getting crafting supplies?
I have loose coin to pay for the crafting supplies I need; but I can't "buy" those supplies from the ship; that stuff is so you and I (and Piper, part of the reason I'm retaining her services) can craft things for the ship.
| Dhaavan |
That is false, flynn. The 6K that I mentioned is the sum of the balances of player's personal accounts. I added Flynn, Jiro, Rain, and my balances, and subtracted Variel's debt. I also negated the balance adular's got cause of the ship's apparent debt...
So there's 6k in unused player cash right now
We can get stuff at some point or not whatever
| Horatio Flynn |
Ah! I misunderstood your point about the 6k then. I thought you were referring specifically to ship's funds, not the combined loot.
I was pretty confused about what you mean, and I'm sorry if my post came off as harsh.
As for the balances; I think that's going be tricky because there are some people items that are worth a lot of gold. It doesn't matter who they are; those items can't be "shared" among the group. So one person has an item, and that item is really expensive. The rest of us have nothing, because the magic items aren't gold; so we can't "share" the item.
Part of the reason I was eager for crafting (and the way I designed Horatio in some respects, hired on Piper and have begun to build Amen-set) is because I assumed as pirates we'd find gold; split the gold and buy what we want. Or, we take the gold and buy the materials and then we'd each make what we want, and things would be more "equal" and a bit more fair (as well as giving us a little more control on the stuff we have/get).
Most of the stuff we've found so far is very specific and potent magical gear; it's not like we get the proverbial chests of gold and jewels to share. In fact, I can't even remember an enemy in the entire campaign who had a pouch of gold on their person. Those Sahuangin had some magic item; but none of them were carrying a pouch with coins (for example). Just weapons, armor, some clothes and magical gear.
So most of my entire character build and concepts have not been working the way I assumed they would because don't find gold; we find one or two really powerful magical items that only one person can have.
If it was up to me, we'd take every magical item we find and sell it for parts/gold - split the parts/gold and buy/craft what we all want and each of us would take at least one Item Creation Feat and ranks in the appropriate skills. That was what I assumed would happen because I assumed that pirates get buried treasure filled with doubloons and stuff.
Now, that's how I assumed things would go. I'm incorrect in my guesses, but that's okay. But that's how I've been playing it so far. It's not the end of the world, but it's the other reason I was confused.
Okay, sorry for the rambly post. Have a good day and sorry that I got my information incorrect.
| Horatio Flynn |
I have a birthday party to attend, today. Flynn, I will have Rain respond to you later this afternoon, my time. Sorry for the delay.
No worries, I've been pretty busy, too.
After I got out of work, I had to go shopping; then I took my nephew to dinner and then we hung out and watched Sinbad and worked the interior of your beach house, then played with my new landlord's kitten, and then had ice-cream, then he went home and then I played with the kitty all by myself. She's very frisky and thinks I'm delicious :)
But yeah, it's a crazy day all around. I'm curious to see a response, though. After all this talk about seducing her, I suddenly wondered - "Hey, what if she's not into guys?"
An odd angle, but it's not too impossible.
I guess we'll just have to see what happens next.
Personally, it was kind of fun to try to guess what kind of personality she would have based on the limited clues we have.
The best strategy I think of now is to do the exact opposite of everything I suggest, though; that strategy never fails ;)
Okay, enjoy your party; as for me, I think I'm probably going to go sleep for the next 72 hours, or at least until I have to be at work again.
| Dhaavan |
I'll reply in the morning whenever Imm sets the scene, and make with the niceties and introductory sorts of stuff i guess...
but we got sandara as hostage and will be heading in at the Lady's behest
| DM Immortal |
Not sure, is everyone just busy or is something else going on? This sections was supposed to be for everyone to interact if they wanted and to ask questions of Lady Agasta, not just for Variel and Dhaavan so I hope no one thought that.
| Rain Taneththir |
Rain has been on the boards everyday interacting with Agasta, Variel etc. It's just strange having no one to really rp with and my time is equally precious as other people's. Dhaavan is the central person right now since Agasta wants him but he is barely around that it is hard to move things forward in rp.
Variel Nightstorm
|
AT work now but had a sick kid last night. Should have time tonight to get on to post congratulations, rp, etc.