
Shah Jahan the King of Kings |

I'm working on a character concept of, well, a golemsmith. I'm going for a mildly flighty, calm character who feels his life's calling is in tinkering with technolgy and trying to bridge the gap between inanimate and animate. Essentially, golems capable of thought are of great interest to him. In encounters, his primary goal will be to seek a diplomatic solution first, but if those fail beyond repair he will bring forth his constructs to fight and also use spells- mostly ones to enhance allies or hinder foes, but he will be willing to blast.
This said, I'm thinking of going Dwarf Wizard with the Craftsman alternate racial trait and possibly Magic Resistant.
As for my wizard stuff, I was thinking of taking the Thrush familiar for better diplomacy and to have a pet bird to chat with. I am thinking of going Conjuration: Creation for my chosen school and my opposition schools being necromancy and possibly evocation.
Thoughts on the concept? Any suggestions for must-have spells, or better uses of specialization, or anything I've missed?