
DrkMagusX |
When you do the Once per day are you basicly casting the spell from the caster level that created the item for things such as duration. Here is what I trying to do.
Imbue a card with a set illusion that can be use once per day or later as many times as want. Using the Minor Image spell from 3rd level caster.
Xion walks up pulls a card and sets it on the ground. *Poof* There stands what appears to be a bug bear looking menacing at you.

Blueluck |

[Spell Level] x [Caster Level] x [Uses per day] x 400 = price in gold
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Examples:
Brooch of the Unprepared 400 gold
This decorative pin bears the face of a frightened spell caster. Once per day, the wearer can rub the brooch (a standard action) and increase gain a +4 bonus to armor class for one hour, as with the Mage Armor spell.
1 x 1 x 1 x 400 = 400 gold.
Cloak of Vanishing 800 gold
This simple black cloak can make its wearer disappear from sight for long enough to escape from an enemy - or long enough to kill an enemy from hiding! Once per day as a standard action, the wearer can become invisible as the spell Vanish for two rounds.
1 x 2 x 1 x 400 = 800 gold.

Blueluck |

was that homebrew? Was just curious as to where u got the figures.
I made up the two examples, of course. They're just items that cast a first level spell once per day.
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As for the figures, I just did part of the math ahead of time. "Use Activated" costs 2000 gold for unlimited use, divide by 5 for one charge per day, as the table says.
[Spell Level] x [Caster Level] x [Uses per day] x 400 = price in gold
[Spell Level] x [Caster Level] x [Uses per day] x [2000/5] = price in gold
For command word items, it would look like this:
[Spell Level] x [Caster Level] x [Uses per day] x 360 = price in gold
[Spell Level] x [Caster Level] x [Uses per day] x [1800/5] = price in gold

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was that homebrew? Was just curious as to where u got the figures.
3 CL * 2nd lvl spell * 400 = 2,400 gp base cost; 1,200 crafting cost; use activation
3 CL * 2nd lvl spell * 360 = 2160 gp base cost; 1080 crafting cost; command word; "Come to me my pet!"
Personally, if going for a bluff or something I would speak when using the item anyways. Problem is that he does need to remember to pick up his card.
Additionally, if I remember right, not saying I am, there was stuff about making alternate versions of consumables (scrolls, potions) such as tiles, charms, fetishes, etc that Paizo put out in one of the Dragon magazines. I had started a gnome wizard who specialized in fireworks and planned to do potions in firework and other party like items forms in a local gaming group. Bull's Strength pull out one of the cones that you pull a string on and confentti goes flying; aim, pull, wala! Someones covered in confetti and stronger, go ahead make fun of him.

DrkMagusX |
Sounds interesting.
I got a Gnome Illusionist that also entertains with card tricks. Although its 3.5 the craft rules are very similar minus exp usage.
What I got for cards using Minor Image.
-Only works for me.. could cost more if i can designate users.
-once a day or duration such as 1 hour per day with split of use.
-I can only make illusion cards of things I have encountered or studied in a book. The book illusions would have a lower DC (Looks like a 3D picture)
-Might have a CR or such limit so just cause I seen the elder dragon dont mean I could make a reusable illusion of one
Using this we are trying to justify a Balance cost that does not set me back too far as it has limitations.
This of course is using Craft Wondrous Item feat.
He can already scribe spells on to cards.
Working on imbuing cards with various effects like above from different spells of different levels.

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Sounds interesting.
What I got for cards using Minor Image.
-Only works for me.. could cost more if i can designate users.
-once a day or duration such as 1 hour per day with split of use.
-I can only make illusion cards of things I have encountered or studied in a book. The book illusions would have a lower DC (Looks like a 3D picture)
-Might have a CR or such limit so just cause I seen the elder dragon dont mean I could make a reusable illusion of one
Some of them could be cost reductions such such as the first, or third examples. The last one could be modified to for during item creation to get a discount but failing also consumes all the resources you used.
The splitting duration would actually be more costly rather than less.
If you are talking about trying to reduce cost, having part of the creature that you want to use to reduce the cost of would be a good basis, but I would talk it over with GM.
It sounds like you want to build a reusable Deck of Illusions, so you might be better off waiting and building a deck that you can use X number of times a day or can just use, and have it simply regenerate the cards, to reduce the cost you could create a random effect for it. I am pretty sure that the deck of illusions runs of the charged build, as if it had only 34 charges, and a discount for its limits as such.

DrkMagusX |
it is separate from my Scribe card spells that function as scrolls.
We recently encountered a Mind Flayer so I see it as I seen how it moves and attacks so I either old up a card to do a imprint or I can draw the monster and later imbue the card as a reusable illusion. I would do Imprints of myself that would function as mirror image. Once I m out of cards I m out til they recharge. Perhaps a point system for card creation would be better that gold. Tie it into a feat tailed just to Illusion cards. Its a work in progress and would be fun once balanced

Arcane Toolbox |

When you do the Once per day are you basicly casting the spell from the caster level that created the item for things such as duration. Here is what I trying to do.
Imbue a card with a set illusion that can be use once per day or later as many times as want. Using the Minor Image spell from 3rd level caster.
Xion walks up pulls a card and sets it on the ground. *Poof* There stands what appears to be a bug bear looking menacing at you.
For your first question, you always use the (emulated*) caster level of the caster who made the item.
*When creating a magic items the caster may choose to make the magic item at a lower caster level (to a minimum of the minimum caster level needed to cast the spell). If the caster decides to do this then you would use the “emulated” caster level to determine factors such as duration.Card of illusions
Aura minor illusion; CL 3th
Price 10,800gp; Weight--
DESCRIPTION
When a command word is thought/spoken the card allows the user to cast Minor Image which has a range of 520 ft once per day. Affected creature(s) must make a DC 14 to disbelieve**
CONSTRUCTION
RequirementsCraft Wondrous Items, Minor Image; Cost 5,400gp
Formula:[Caster Level] 3 X [Spell Level] 2 X [Base for Command Word or Thought] 1,800 = 10,800gp
**Remember that the subject(s) do not get a save unless they interact with it
P.S. You probably could win back all your gold in cards with this up your sleeve
Alternatively, if you wanted to be able to use it at anytime (aka as many times as you want) you could make this Swiss-army knife of an item.
Card of infinite illusions
Aura minor illusion; CL 3th
Price 48,000gp; Weight--
DESCRIPTION
When a command word is thought/spoken the card allows the user to cast Minor Image which has a range of 520 ft.(notice same as earlier item except as charges) Affected creature(s) must make a DC 14 to disbelieve**
CONSTRUCTION
RequirementsCraft Wondrous Items, Minor Image; Cost 24,000gp
Formula:[Caster Level] 3 X [Spell Level] 2 X [Base for Use-activated or continuous] 2,000 X [Spells original duration measured in rounds] 4 = 48,000gp
P.S. Forgetting wining back your money in card games, you could cause a kingdom to collapse as you make them believe that countries are plotting against them, betrayal of those they trust, and presumed destruction of everything that they hold dear (remember that life is but a dream).
By the way, if you want mess with people using this magic item it would probably be very strategic to sneak up on them (or otherwise break line of sight so they don’t see you using this items) and then use it on them. You could make a king believe that his dearest queen (which you have kidnapped) was kidnapped by a small band of assassins wearing the insignia of another nearby kingdom. This is how the war begins. If you really want the gold back go to the other kingdom and tell them at you will give her to them in exchange for mmmm…. 48,000gp.

DrkMagusX |
Why did you make spell level 2 ? Minor image is a first level spell. I like how you broke down the creation. I vision it being the card is set down on the ground or tossed on the ground. The illusions are inscribe on each card created another hindrance so its not like I m casting minor image I m getting the same illusion from the card every time.

Arcane Toolbox |

Sounds interesting.
I got a Gnome Illusionist that also entertains with card tricks. Although its 3.5 the craft rules are very similar minus exp usage.What I got for cards using Minor Image.
-Only works for me.. could cost more if i can designate users.
-once a day or duration such as 1 hour per day with split of use.
-I can only make illusion cards of things I have encountered or studied in a book. The book illusions would have a lower DC (Looks like a 3D picture)
-Might have a CR or such limit so just cause I seen the elder dragon dont mean I could make a reusable illusion of oneUsing this we are trying to justify a Balance cost that does not set me back too far as it has limitations.
This of course is using Craft Wondrous Item feat.
He can already scribe spells on to cards.Working on imbuing cards with various effects like above from different spells of different levels.
-Only works for me.. could cost more if i can designate users.
If you want to use the alternative magic item creation rules in 3.5, then you could reduce the cost by as much as 15 to 30 percent (specific class and alignment to use magic items).*(using alt sources form 3.0 and 3.5 for magic item creation)
-once a day or duration such as 1 hour per day with split of use.
You may want to use permanent image because the other image spells (silent, minor, major, persistent)have a very short duration.
-I can only make illusion cards of things I have encountered or studied in a book. The book illusions would have a lower DC (Looks like a 3D picture)
I am not entirely sure of that one, to my knowledge i think that can be 3D even if you read about them in a book. why shouldnt summon a popup picture when you can imagine what it would be like based on its characteristics. As for if you have never hear or seen of the creature your trying to create then i might say something about that (if i were the DM)
-Might have a CR or such limit so just cause I seen the elder dragon dont mean I could make a reusable illusion of one
The only limit you have is the area of the effect which is based on level. Example: you have an effect area of 10ft cube. You may create any creature that could fit inside a 10ft cube (large creatures).
*If you want to make the magic items (better) cheaper you might want to look in the Eberron Campaign Setting and the Forgotten Realms Campaign Setting. both have feats that can reduce magic item creation cost by 25% and stack (if specified)

Arcane Toolbox |

I was pretty sure that minor image is a second level spell... this is the one that you meant right
Minor Image
School illusion (figment); Level bard 2, sorcerer/wizard 2
Duration concentration + 2 rounds
This spell functions like silent image, except that minor image includes some minor sounds but not understandable speech.
_____________________________
this is the one that you meant right if not i can remake for convience

DrkMagusX |
He started out as a Cook/Illusionist than moved into entertainment with perform now he makes his own cards mundane and magical using Scribe scroll but cards instead and I just added wondrous feat so I m trying to get special cards made with fix illusions. Me and DM working on a system was checking here on thoughts on the matter.
He already is letting me use the 0 level spell Launch Bolt to instead shoot cards Battle Cards(Metal) give me 1d4 and mundane are 1d3. We are using a mixture of 3.5 and 3.75(Pathfinder) So 0 levels are unlimited.
A card appears in Xions and and starts to spin rapidly! The card shoots out towards the orc causing the fatal blow.
He is now working to own his own tavern.

Arcane Toolbox |

i strongly advise using the magical artisan(FRCS) and excepttional Artisan (ECS) because they could reduce the cost of creation by 25% each.
Example use:
Card of infinite illusions
Aura minor illusion; CL 3th
Price 48,000gp; Weight--
DESCRIPTION
When a command word is thought/spoken the card allows the user to cast Minor Image which has a range of 520 ft.(notice same as earlier item except as charges) Affected creature(s) must make a DC 14 to disbelieve**
CONSTRUCTION
RequirementsCraft Wondrous Items, Minor Image; Cost 24,000gp
Formula:[Caster Level] 3 X [Spell Level] 2 X [Base for Use-activated or continuous] 2,000 X [Spells original duration measured in rounds] 4 = 48,000gp
________________________________
Cheapening: 24,000gp [price to craft] X .75 [25% discount bc/Magical Artisian] X .75[Exceptional Artisan: Wondrous item]= 13,500
If 15% reduction is allowed for specific class and/or alignment
13,500gp [new cost to craft the item] X .85 [15% reduction]=11,475gp
This means that it is about 48% cheaper than the original cost to create originally. This is nasty!!!

Ashiel |

Yeah. The cost reducers (feats and traits) are pretty nasty if you start stacking them. I've mentioned before that the generic reductions for race/class limitations aren't intended for generic items, but for themed items; so I'd recommend to any GM to not allow them for typical items. If you want to produce a magic item with lots of little themed abilities (sort of like a holy avenger or robe of the magi) and wanted it to be for a certain class (such as monks) or require certain features (such as divine casting), then it would be okay to apply the appropriate reductions.
It's also important to remember that cost reducers do not add together before being applied. That's somewhat important. Let's say that you have an item that costs 100,000 gp to create (such as a +10 sword). Now pretend you have the Eberron feat for -25%, the Forgotten Realms feat for -25% to a chosen Item Creation skill, and the Pathfinder trait for -5%. Instead of reducing the 100,000 gp by 55% resulting in 45,000 gp, you would instead apply each after another.
100,000 -25% = 75,000 gp
75,000 -25% = 56,250 gp
56,250 -5% = 53,437.5 gp
Still a pretty huge drop. Honestly, I don't think that the craft reducers are really necessary. Creating stuff at 1/2 price is already wicked awesome. They're already feats I consider to be staples to every party, and virtually any character I make that can get item creation feats will pick up at least one.