Qinggong...sigh


Rules Questions


I don't want to go opening old wounds, but I wasn't around for a lot of the qinggong debate and I haven't found either an official answer or a person who read this archetype like I did:

1. You don't have to replace a monk power if you don't want to,
BUT,
2. The CHOICE of replacing it IS the archetype power. Even if you choose not to replace a power, you still exercised the archetype power when you made that choice.

Was there a clear, official ruling on this that I missed?

Silver Crusade

No official ruling ; but also no official disclaimer despite the numerous times it has been brought up.

The ability to actually 'select' which powers you wish to trade has been so well appreciated by the players as a patch to the core monk that you can safely assume Paizo will never deny the right answer is "2" (especially since no one came up to cry about it being broken).


I wish they hadn't made it an archetype to begin with. I would have preferred something more along the lines of the wizard's Arcane Discoveries from Ultimate Magic (where it just says "you can take these in place of XYZ").


Hogarth, tbh those are just feats only a wizard can take. You can get one for free whenever you get a bonus feat, but a wizard can take them as regular feats.


i think they hit the nail on the head. if i dont care about slow fall, trade it for something better. immunity to poison... who gives a crap about that i want true strike.

its a little powergameish, but it allows the monk to be less subpar and fit with what i want my monk to do. qinggong is a 10/10 archetype.


Orc Boyz wrote:
its a little powergameish, but it allows the monk to be less subpar and fit with what i want my monk to do. qinggong is a 10/10 archetype.

I agree. I wish all classes had an archetype like it to have the option of replacing misc class features.


I just wish it was constructed saner. Why have both 8th and 10th level powers if you can only choose one at 7 and another at 11? Why have even-level powers at all?


Pathfinder Adventure, Rulebook Subscriber
Bobson wrote:
I just wish it was constructed saner. Why have both 8th and 10th level powers if you can only choose one at 7 and another at 11? Why have even-level powers at all?

It's most likely b/c an archetype is almost always a sub-par selection and although quinggon is really fantastic, this is someway for the designers to maintain this "sub-par-ness."

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