More Chaotic based Aasimars?


Lost Omens Campaign Setting General Discussion


Greetings everyone.

Reading through the ARG section for Aasimar I get the impression that most Aasimar tend towards the LG/NG moral scale. I was thinking for a change to have a more chaotic Aasimar adventurer of whom favor's Cayden Caliean. He's not out to change the world, he doesnt care for destiny, he just wants to seek out new experiences, have fun and just explore world at his own discretion.


What's funny to me is you would think it would be the chaotic good outsiders that would be more likely to have the sort of fits of passion that lead to aasimars being born instead of the lawful good types, especially with the usual "it's frown upon" angle that gets played so often.

Silver Crusade

Pharier wrote:

Greetings everyone.

Reading through the ARG section for Aasimar I get the impression that most Aasimar tend towards the LG/NG moral scale. I was thinking for a change to have a more chaotic Aasimar adventurer of whom favor's Cayden Caliean. He's not out to change the world, he doesnt care for destiny, he just wants to seek out new experiences, have fun and just explore world at his own discretion.

There was actually support for CG-oriented aasimar in the form of Celestial Totems for barbarians, but they got cut for some reason. References to them and aasimar barbarians can still be found in their background material in that section though.

One thing to keep in mind is that CG aasimar can be just as numerous and varied as their NG or LG counterparts, and you have plenty of flavor options to choose from. They could trace their ancestry not only to CG angels but to any of the varous types of azatas out there, whic opens up a crazy-wide range of possibilities. Even moreso if you consider possible deity-specific variants of those same celestials, like Desna possibly having alien or insectoid variants of vanilla celestials in her service. And then there's the garuda and peri to add to that mix as well.

Looking at lilendi alone, they could have anything from scaly legs, vestigal multicolored wings, an unbelievably melodious voice that has a tendency to harmonize with the voices of others or background noise, legs whose skin fuses together when you sleep and then sheds when you awake like a snakeskin, etc.


Also, Aasimar don't have to have the alignment of their celestial ancestor. They can have whatever alignment they want, even if they probably tend Good.


My game had two Aasimar characters in it, both descended from azatas, one of whom was a cleric of Cayden Cailean. I was disappointed that the Advanced Race Guide was focused on angels and lawful good type stuff.

Sovereign Court

This is something that was flagged up in the thread about options for Good, LG is sometimes treated as 'better' Good, leaving CG as 'worst' Good.
Similarly, CE sometimes gets treated as more evil than LE, which is absurd.


GeraintElberion wrote:

This is something that was flagged up in the thread about options for Good, LG is sometimes treated as 'better' Good, leaving CG as 'worst' Good.

Similarly, CE sometimes gets treated as more evil than LE, which is absurd.

Well, this happens when people view their character not as a person, but as a vessel for the player's own awesome ideas. The alignment system becomes a continuum from most restrictive (lawful good) to least restrictive (chaotic evil).

This isn't even strictly a RP vs non-RP thing; a lot of people love to roleplay evil characters, but they're always these coolly rational killers, they're never paranoid crackpots who end up destroying everything around them.


There is a Player's Guide specifically for aasimars coming soon, isn't there? They may have more options for Azata-born in there - after all, the tiefling one had subraces for all the various evil outsider types.

Scarab Sages Contributor, RPG Superstar 2008 Top 4, Legendary Games

Yep, alas for the poor celestial totems for chaos-goodies. They just keep getting kicked to the curb. One day perhaps... :)


Derek Vande Brake wrote:
There is a Player's Guide specifically for aasimars coming soon, isn't there? They may have more options for Azata-born in there - after all, the tiefling one had subraces for all the various evil outsider types.

Blood of Angels does have lots of bloodlines for aasimar in it. The Azata-blooded got Dex and Cha instead of Wis and Cha, if I recall correctly.

Silver Crusade

Jason Nelson wrote:
Yep, alas for the poor celestial totems for chaos-goodies. They just keep getting kicked to the curb. One day perhaps... :)

Really do wish they could have come out before we started our Jade Regent campaign. Fortunately the GM was willing to make up some mechanics to fill in for them.

You'd think "Totems for Good Barbarians" would be an obvious choice for player options to put out as early as possible. The same players that the Champion of Gwynhwaryf was flavored for are still playing the game after all.

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