
Tangaroa |
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Stat-block template may be found here
Name CR Level
Race Class Level/Class Level
Alignment Size type(subtype)
Init ; Senses special-senses, magical sense; Perception +;
DEFENSE
AC , touch , flat-footed (+ armor, + deflection, + Dex, + monk, + natural, + shield, + Wis)
hp 0 (0d0 + 0)
Fort +, Ref +, Will +; special-save bonuses
Defensive Abilities; DR ; Immune; Resist ; SR
Weaknesses
OFFENSE
Speed 0 ft.
Melee weapon +to-hit/to-hit-5 (damage/crit-range plus 0d0 type-of-damage) or weapon +to-hit/to-hit-5 (damage/crit-range plus 0d0 type-of-damage)
Ranged weapon +to-hit/to-hit-5 (damage/crit-range plus 0d0 type-of-damage)
Space 5 ft.; Reach 5 ft. (10 ft. with some weapon)
Special Attacks attack (DC )
Spell-Like Abilities (CL ; concentration +)
Cleric Spells Prepared (CL ; concentration +)
1st-spell(DC ), spell
0 (at will)-spell(DC ), spell
D domain spell; Domains
Wizard Spells Prepared (CL ; concentration +)
1st-spell(DC ), spell
0 (at will)-spell(DC ), spell
Prohibited Schools ,
Sorcerer Spells Known (CL ; conenctration +)
1st (0/day)-spell(DC ), spell
0 (at will)-spell(DC ), spell
STATISTICS
Str , Dex , Con , Int , Wis , Cha
Base Atk +; CMB + (+ to ); CMD ( vs. )
Feats (feats)
Skills (skill) +, (skill) +
Languages Common
SQ
Combat Gear + sample magic gear, non-magic gear; Other Gear + sample magic gear, non-magic gear, 0 gp
SPECIAL ABILITIES
Ability Name (Ex, Sp or Su)
Followed by a long block of character description and backstory
Scenario
Gold Earned
Day Job
Prestige/Fame
Access item
Purchases
Misc. Expenses
Wealth
Play Notes
Journal Entry